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11 lines
310 B
C++
11 lines
310 B
C++
#include "FvFong.h"
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#include "Darkitect.h"
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#include "eMissionState.h"
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void FvFong::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) {
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if (missionID == 734 && missionState == eMissionState::READY_TO_COMPLETE) {
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Darkitect Baron;
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Baron.Reveal(self, target);
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}
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}
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