.. |
ActSharkPlayerDeathTrigger.cpp
|
cleanup enums to make them more consistent
|
2023-01-22 17:38:47 -06:00 |
ActSharkPlayerDeathTrigger.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgBusDoor.cpp
|
moving platform work
|
2023-08-02 00:02:02 -07:00 |
AgBusDoor.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgDarkSpiderling.cpp
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgDarkSpiderling.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgFans.cpp
|
Move EntityManager to Game namespace (#1140)
|
2023-07-15 13:56:33 -07:00 |
AgFans.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgImagSmashable.cpp
|
Move EntityManager to Game namespace (#1140)
|
2023-07-15 13:56:33 -07:00 |
AgImagSmashable.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgJetEffectServer.cpp
|
chore: rename rebuild to quickbuild (#1364)
|
2023-12-28 22:24:30 -06:00 |
AgJetEffectServer.h
|
chore: rename rebuild to quickbuild (#1364)
|
2023-12-28 22:24:30 -06:00 |
AgPicnicBlanket.cpp
|
perf: Loot memory savings (#1165)
|
2023-10-09 15:33:22 -05:00 |
AgPicnicBlanket.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgQbElevator.cpp
|
Merge branch 'main' into movingPlatformWork
|
2024-02-10 19:10:55 -08:00 |
AgQbElevator.h
|
chore: rename rebuild to quickbuild (#1364)
|
2023-12-28 22:24:30 -06:00 |
AgQbWall.cpp
|
chore: rename rebuild to quickbuild (#1364)
|
2023-12-28 22:24:30 -06:00 |
AgQbWall.h
|
chore: rename rebuild to quickbuild (#1364)
|
2023-12-28 22:24:30 -06:00 |
AgSalutingNpcs.cpp
|
Remove inlines
|
2023-03-26 02:59:46 -07:00 |
AgSalutingNpcs.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgShipPlayerDeathTrigger.cpp
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgShipPlayerDeathTrigger.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgShipPlayerShockServer.cpp
|
Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
|
2023-05-13 16:16:58 -07:00 |
AgShipPlayerShockServer.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgSpaceStuff.cpp
|
Move EntityManager to Game namespace (#1140)
|
2023-07-15 13:56:33 -07:00 |
AgSpaceStuff.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgStagePlatforms.cpp
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgStagePlatforms.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgStromlingProperty.cpp
|
feat: Add isolated and simplified path to add components (#1204)
|
2023-10-22 20:08:49 -05:00 |
AgStromlingProperty.h
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
AgTurret.cpp
|
chore: rename rebuild to quickbuild (#1364)
|
2023-12-28 22:24:30 -06:00 |
AgTurret.h
|
chore: rename rebuild to quickbuild (#1364)
|
2023-12-28 22:24:30 -06:00 |
CMakeLists.txt
|
fix: split apart big Cmake libraries (#1381)
|
2024-01-03 18:41:46 -06:00 |