DarkflameServer/dGame/dComponents/ScriptedActivityComponent.h
David Markowitz 9655f0ee45 make include guards standards conforming
fix compile issues
2024-10-30 00:34:25 -07:00

16 lines
473 B
C++

#ifndef SCRIPTEDACTIVITYCOMPONENT_H
#define SCRIPTEDACTIVITYCOMPONENT_H
#include "ActivityComponent.h"
#include "eReplicaComponentType.h"
class Entity;
class ScriptedActivityComponent final : public ActivityComponent {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::SCRIPTED_ACTIVITY;
ScriptedActivityComponent(Entity* parent, int activityID) : ActivityComponent(parent, activityID){};
};
#endif //!SCRIPTEDACTIVITYCOMPONENT_H