#ifndef SCRIPTEDACTIVITYCOMPONENT_H #define SCRIPTEDACTIVITYCOMPONENT_H #include "ActivityComponent.h" #include "eReplicaComponentType.h" class Entity; class ScriptedActivityComponent final : public ActivityComponent { public: static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::SCRIPTED_ACTIVITY; ScriptedActivityComponent(Entity* parent, int activityID) : ActivityComponent(parent, activityID){}; }; #endif //!SCRIPTEDACTIVITYCOMPONENT_H