DarkflameServer/dScripts/ai
jadebenn 06e7d57e0d
chore: Remove dpEntity pointers from collision checking (#1529)
* chore: Remove dpEntity pointers from collision checking

* Update fn documentation in ProximityMonitorComponent.h

* use more idiomatic method to calculate vector index

* feedback

* missed a ranges::find replacement

* adjust for feedback. last changes tonight.

* okay, also remove unneeded include. then sleep.

* for real tho

* update to use unordered_set instead of set
2024-04-05 00:52:26 -05:00
..
ACT fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
AG chore: Remove dpEntity pointers from collision checking (#1529) 2024-04-05 00:52:26 -05:00
FV fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
GENERAL fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
GF fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
MINIGAME feat: Add MovingAI pathing for NPCs without combatAI (#1509) 2024-03-26 21:06:22 -05:00
NP fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
NS fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
PETS fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
PROPERTY fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
RACING fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
SPEC fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
WILD fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00