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Author SHA1 Message Date
David Markowitz
a1891955e2 fix: leave team when fully logged out (#2007)
* feat: spawner weights

* remove ref

* default weights to 1

* fix: remove team member if they've logged out

tested that if i logout, after 20 seconds the team member is removed.
2026-06-20 02:50:49 -07:00

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@@ -105,15 +105,7 @@ void PlayerContainer::RemovePlayer(const LWOOBJID playerID) {
auto* team = TeamContainer::GetTeam(playerID); auto* team = TeamContainer::GetTeam(playerID);
if (team != nullptr) { if (team != nullptr) {
const auto memberName = GeneralUtils::UTF8ToUTF16(player.playerName); TeamContainer::RemoveMember(team, playerID, false, false, true);
for (const auto memberId : team->memberIDs) {
const auto& otherMember = GetPlayerData(memberId);
if (!otherMember) continue;
TeamContainer::SendTeamSetOffWorldFlag(otherMember, playerID, { 0, 0, 0 });
}
} }
ChatWeb::SendWSPlayerUpdate(player, eActivityType::PlayerLoggedOut); ChatWeb::SendWSPlayerUpdate(player, eActivityType::PlayerLoggedOut);