Jett
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9440af0d67
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Repaired some bugs
- Fixed Team loot
- LMI dropping for team sizes
- No more > 4 player teams
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2021-12-24 00:25:52 +00:00 |
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Jett
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0531365cb5
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Make loot accurate to the loot drop rates during live. (#216)
* loot fix (broken)
* Fixed loot
* Update SlashCommandHandler.cpp
* Remove debug command
* Roll loot command
* Remove debug log
* Added const references
When this commit is applied it adds const references to the loot system avoid some unnecessary copies.
Co-authored-by: wincent <wincent.holm@gmail.com>
Co-authored-by: Avery <averysumner@gmail.com>
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2021-12-20 02:25:45 -08:00 |
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Niklas Conen
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3793b1f00b
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fixed bug where smashedTimes counter cont incremented at the beginning of a race
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2021-12-17 17:37:03 +01:00 |
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Unknown
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c060b01037
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fix undeleted dpEntity after enemy smashed
could be the cause of long-soak (hours long) sessions having CPU issues
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2021-12-14 16:24:48 +01:00 |
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Gie "Max" Vanommeslaeghe
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180db5dea5
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Merge pull request #151 from OogwayUniverse/trigger_fixes
Moonbase fix
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2021-12-11 19:39:24 +01:00 |
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Jett
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c8991666d2
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Potential solution
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2021-12-11 10:46:45 +00:00 |
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Jett
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6500b62c52
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Minifig editing
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2021-12-11 02:02:02 +00:00 |
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Jett
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a9dc0e0dac
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to improve (broken)
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2021-12-09 21:06:01 +00:00 |
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Matthew Day
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50512cdef8
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Fix spelling
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2021-12-09 03:17:08 -06:00 |
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Unknown
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0545adfac3
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Public release of the DLU server code!
Have fun!
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2021-12-05 18:54:36 +01:00 |
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