David Markowitz
3e3148e910
Move dZoneManager to game namespace ( #1143 )
...
* convert zone manager to game namespace
* Destroy logger last
2023-07-17 17:55:33 -05:00
Aaron Kimbrell
8ceabadcde
Removed some hardcoded logic for racing ( #1075 )
...
Including return world and what activity ID to use for rewards
2023-05-08 04:38:08 -05:00
EmosewaMC
19be0a61b2
Eliminate WorldConfig Magic Numbers
...
Add comments for fields
Use the name directly
2023-01-01 05:20:03 -08:00
David Markowitz
d64fa1680d
Fix missions re-ordering on reload ( #686 )
...
* Fix missions re-ordering on reload
Check for success rather than failure
* Add a comment
* Get base value from database
* Update Mission.h
2022-07-30 20:56:21 -07:00
aronwk-aaron
19e77a38d8
format codebase
2022-07-28 08:39:57 -05:00
cooltrain7
579cf590b4
Implement CDZoneTable PlayerLoseCoinsOnDeath ( #251 )
...
* Implement ZoneTable PlayerLoseCoinsOnDeath
- Adds a check on death if the character should drop coins in the current zone
* Refactored PlayerLoseCoinOnDeath into dZoneManager
* Coin death drops use LootGenerator
* Refactored again with use of CDZoneTableTable
* Remove duplicate CDZone call during initialization
2022-02-05 13:27:24 +01:00
David Markowitz
13980c4133
Added logic to Convert UScore to Coins for Level 45 Characters ( #348 )
2022-02-03 07:50:02 +01:00
Unknown
0545adfac3
Public release of the DLU server code!
...
Have fun!
2021-12-05 18:54:36 +01:00