copilot-swe-agent[bot]
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d725da7d7c
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fix: add scaleFactor/width/height guards in GenerateTerrainMesh, fix %zu format specifier
Agent-Logs-Url: https://github.com/DarkflameUniverse/DarkflameServer/sessions/43d6190e-34b2-4d7f-8aaf-dd16bd77cc25
Co-authored-by: aronwk-aaron <26027722+aronwk-aaron@users.noreply.github.com>
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2026-03-31 23:38:49 +00:00 |
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copilot-swe-agent[bot]
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f66716f027
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fix: validate numChunks, numFlairs, vertSize before resize to prevent OOM from malformed raws
Agent-Logs-Url: https://github.com/DarkflameUniverse/DarkflameServer/sessions/39d7ce79-bc9a-4960-8259-f11bcb5947f8
Co-authored-by: aronwk-aaron <26027722+aronwk-aaron@users.noreply.github.com>
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2026-03-31 09:48:22 +00:00 |
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Aaron Kimbrell
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d51ad3e769
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Update dZoneManager/Raw.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2026-03-31 04:45:15 -05:00 |
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copilot-swe-agent[bot]
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6ea6ca4ac2
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fix: prevent overflow/OOM in Raw chunk parsing and fix global scene ID in BuildSceneGraph
Agent-Logs-Url: https://github.com/DarkflameUniverse/DarkflameServer/sessions/5cf247c9-7028-4f94-9ab9-8dfd8e6101fa
Co-authored-by: aronwk-aaron <26027722+aronwk-aaron@users.noreply.github.com>
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2026-03-31 08:47:34 +00:00 |
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Aaron Kimbrell
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87f221b791
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Update dZoneManager/Raw.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2026-03-20 13:03:59 -05:00 |
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Aaron Kimbrell
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02b102d4fc
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Update dZoneManager/Raw.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2026-03-20 13:03:46 -05:00 |
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Aaron Kimbrell
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a1ab5958e8
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Update dZoneManager/Raw.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2026-03-20 13:03:27 -05:00 |
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Aaron Kimbrell
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c9bcad349d
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Update dZoneManager/Raw.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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2026-03-20 13:03:10 -05:00 |
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Aaron Kimbrell
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20c05cb2f2
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clamp search to bounds
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2025-10-17 09:17:10 -05:00 |
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Aaron Kimbrell
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c87c9c20be
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don't try to load the raw if the map version is too old
fixup some comments
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2025-10-16 15:20:31 -05:00 |
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Aaron Kimbrell
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6ea46ef6b8
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NL@EOF
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2025-10-15 20:10:38 -05:00 |
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Aaron Kimbrell
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accdb4f9a1
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Correct scene making, merged the old raw into the new.
added option to automatically write the raw obj file
Added scene colors to the obj
use proper scene colors from hf
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2025-10-15 19:56:46 -05:00 |
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Aaron Kimbrell
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12fd9d0a21
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Impl raw reading, and some slash commands to test with scenes
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2025-10-14 22:44:56 -05:00 |
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