Nothing in the server writes or reads a packet by hand any more, so the
helpers for doing so go:
- CBITSTREAM, CMSGHEADER, CINSTREAM, CINSTREAM_SKIP_HEADER, SEND_PACKET,
SEND_PACKET_BROADCAST and HEADER_SIZE leave dCommonVars.h;
- the free BitStreamUtils::WriteHeader (LUBitStream::WriteHeader writes the
same bytes) and the unused PacketUtils::SavePacket are deleted.
The last raw reads are replaced: WorldServer builds its input stream
directly, the master packet logs read the header with
LUBitStream::ReadHeader instead of peeking at packet->data[1] and [3], and
MessageInspector reads a sent game message's header with the new
NetGameMsg::ReadPacketHeader (the counterpart of WritePacket) instead of
memcmp/memcpy. packet->data[0] is still compared with RakNet's own
connection IDs.
The frozen oracles keep using the macros verbatim through the test-only
tests/dGameTests/LegacyPacketMacros.h; the HeaderSkip tests, which only
tested CINSTREAM_SKIP_HEADER, are removed.
docs/PacketArchitecture.md: "where we are" now describes the final state
and what still touches raw bytes (RakNet IDs, replica headers, behavior bit
streams), and a new section collects the known wire discrepancies found
during the conversion, with client addresses.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Converts OfferMission, NotifyMission, NotifyMissionTask, ResetMissions,
NotifyClientFlagChange and NotifyLevelRewards (sent with SendToClient:
the old functions never broadcast) and the received RespondToMission,
MissionDialogueOK, RequestLinkedMission, SetFlag and HasBeenCollected
to NetGameMsgs in MissionMessages.{h,cpp}. Callers are switched,
OfferMission's send-it-twice behaviour moves to MissionOfferComponent,
the received messages are registered in GameMessageHandler's map and
the old functions are deleted. Handlers are copied verbatim. The
byte-equality helper can now compare SendToClient messages.
No wire change and no change in recipients. Verified byte for byte
against a frozen verbatim copy of the old functions over an input grid
(including OfferMission's two packets), received messages compared with
the old handlers' read sequences and every truncated payload rejected,
hand computed golden bytes and round trips. Layouts confirmed against
the 1.10.64 client in Ghidra.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>