The client asks for a model's metadata (name, owner, behaviors and its blueprint's
bricks and box) when it shows a brick built model item's tooltip, a model on a
property or an exhibit, and shows BBB_LOADING_BLUEPRINT until it gets it. The
world server never answered. It now does as live did: UG data for the model
(found among the player's items by subkey, else among placed models) and, for a
brick built model, the blueprint data from its ugc row and LXFML.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Messages in order with directions, what the server does at each step, the
inventories and how model ids change, quick save and recovery, undo, and
the client functions they were mapped from (1.10.64).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>