Commit Graph

10 Commits

Author SHA1 Message Date
David Markowitz
9aa81f95cc
Script: Fix crashes (#1233) 2023-10-23 09:56:12 -05:00
David Markowitz
23d71340c9
Scripts: Fix possible nullptr access (#1232)
unsure how to reproduce the actual bug, however we can see that with the following crash dump
```
Entity::GetComponent(eReplicaComponentType) const(+0x4) [0x56095665e634]
BossSpiderQueenEnemyServer::OnDie(Entity*, Entity*)(+0x28d) [0x560956795d0d]
Entity::Kill(Entity*)(+0xf8) [0x5609566637a8]
ZoneAgProperty::BaseTimerDone(Entity*, std::string const&)(+0x89b) [0x56095683736b]
Entity::Update(float)(+0x2b6) [0x560956662676]
EntityManager::UpdateEntities(float)(+0x2e) [0x56095667305e]
```
that the actual crash issue starts at
```
Entity::Kill(Entity*)(+0xf8) [0x5609566637a8]
ZoneAgProperty::BaseTimerDone(Entity*, std::string const&)
```
BaseTimerDone calls Kill, and there is only 1 call to Kill in the function which calls Kill no arguments, meaning the killer is a nullptr.  This propogates its way to the BossSpiderQueenEnemyServer::OnDie wherein we blindly check the killer pointer without verifying that the pointer is actually valid.

This patch simply checks that killer is valid before access to address the hole.
2023-10-22 14:53:54 -07:00
David Markowitz
5942182486
feat: Abstract Logger and simplify code (#1207)
* Logger: Rename logger to Logger from dLogger

* Logger: Add compile time filename

Fix include issues
Add writers
Add macros
Add macro to force compilation

* Logger: Replace calls with macros

Allows for filename and line number to be logged

* Logger: Add comments

and remove extra define

Logger: Replace with unique_ptr

also flush console at exit. regular file writer should be flushed on file close.

Logger: Remove constexpr on variable

* Logger: Simplify code

* Update Logger.cpp
2023-10-21 16:31:55 -07:00
David Markowitz
3e3148e910
Move dZoneManager to game namespace (#1143)
* convert zone manager to game namespace

* Destroy logger last
2023-07-17 17:55:33 -05:00
David Markowitz
455f9470a5
Move EntityManager to Game namespace (#1140)
* Move EntityManager to Game namespace

* move initialization to later

Need to wait for dZoneManager to be initialized.

* Fix bugs

- Cannot delete from a RandomAccessIterator while in a range based for loop.

Touchup zone manager initialize

replace magic numbers with better named constants
replace magic zonecontrol id with a more readable hex alternative
condense stack variables
move initializers closer to their use
initialize entity manager with zone control

change initialize timings

If zone is not zero we expect to initialize the entity manager during zone manager initialization

Add constexpr for zone control LOT

* Add proper error handling

* revert vanity changes

* Update WorldServer.cpp

* Update dZoneManager.cpp
2023-07-15 13:56:33 -07:00
David Markowitz
8a065ad074 Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup 2023-05-13 16:16:58 -07:00
David Markowitz
cbef4a140e
Fix Spider Queen boss battle crash (#1034) 2023-03-30 06:01:15 -07:00
David Markowitz
b432a3f5da Remove inlines
Clean up macros

more tomorrow

Cleanup and optimize CDActivities table

Remove unused include

Further work on CDActivityRewards

Update MasterServer.cpp

Further animations work

Activities still needs work for a better PK.

fix type

All of these replacements worked

Create internal interface for animations

Allows for user to just call GetAnimationTIme or PlayAnimation rather than passing in arbitrary true false statements
2023-03-26 02:59:46 -07:00
Aaron Kimbrell
e524b86e12
breakout the component types into a scoped enum (#1002)
* breakout the component types into a scoped enum

tested that things are the same as they were before

* fix missed rename

* fix brick-by-brick name to be crafting
because that's what it is
2023-03-04 01:16:37 -06:00
David Markowitz
8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00