Commit Graph

5 Commits

Author SHA1 Message Date
Aaron Kimbrell
2711c69e3e refactor: vendor, donation and trade game messages as structs
Converts the vendor, donation vendor and trade game messages to
NetGameMsgs in VendorMessages.{h,cpp} and TradeMessages.{h,cpp}:
VendorOpenWindow and VendorTransactionResult (SendToClient: the old
functions never broadcast), VendorStatusUpdate, ServerTradeInvite,
ServerTradeInitialReply, ServerTradeFinalReply, ServerTradeAccept,
ServerTradeCancel and ServerTradeUpdate, and the received
RequestVendorStatusUpdate, BuyFromVendor, SellToVendor,
BuybackFromVendor, AddDonationItem, RemoveDonationItem,
ConfirmDonationOnPlayer, CancelDonationOnPlayer, ClientTradeRequest,
ClientTradeCancel, ClientTradeAccept and ClientTradeUpdate. A trade
offer entry (the client's inventory item layout, optional fields and
config block included) is TradeItemEntry, shared by both trade updates.

Selling and buying back move into VendorComponent (SellToVendor,
BuybackFromVendor), adding and confirming donations into
DonationVendorComponent, and VendorComponent builds its own status
update and transaction results. Only the VENDOR component sends its
stock, as before. The received messages are registered in
GameMessageHandler's map, the switch cases and the old functions are
deleted. Handler logic is unchanged.

No wire change and no change in recipients. Verified byte for byte
against a frozen verbatim copy of the old functions over an input grid
(to one client and broadcast), received messages compared with the old
handlers' read sequences (every optional field of a trade entry,
raw and compressed config blocks) and truncated payloads rejected, hand
computed golden bytes, round trips, and a deliberate width mutation made
the tests fail. ConfirmDonationOnPlayer still accepts a message without
its vendor ID, since the old handler read nothing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:30:53 -05:00
David Markowitz
e8c0b3e6da feat: Add component ID to root component object (#1893) 2025-10-03 20:57:42 -05:00
David Markowitz
6d2a21450b fix item exploits
Update VendorComponent.cpp

Update Mail.cpp
2025-09-01 13:17:44 -07:00
David Markowitz
fe4b29f643 fix: commendation vendor cant accept missions (#1497)
* fix: incorrect serialization for commendation

* Update VendorComponent.h
2024-03-06 19:50:21 -06:00
Aaron Kimbrell
e729c7f846 feat: achievement vendor and vendor feedback (#1461)
* Groundwork

* movie buying logic out of gm handler
make transaction result more useful

* Full implementation
Cleanup and fix some calls in gamemessages

* Load the component in the entity
Patch Auth

* new line at eof

* cache lookups

* remove sort

* fix includes
2024-02-25 01:47:05 -06:00