Commit Graph

3 Commits

Author SHA1 Message Date
Aaron Kimbrell
1e8552b3ac docs: handled client messages and the server-only CDClient tables
CaptureUnknowns.md section 4 lists what DLU now does with SetMissionTypeState,
SetTooltipFlag, SetLastCustomBuild, CasterDead, ResyncEquipment,
RequestRailActivatorState, ModifyGhostingDistance and UgcDownloadFailed,
and which ignored messages are left and why. New section 6: what the
server-only tables CollectibleComponent, EventGating, SmashableComponent
and RebuildSections hold, and that the last two are used by no object in
1.10.64.

Check in game: nothing (documentation).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 03:44:07 -05:00
Aaron Kimbrell
cba2a36dc4 docs: when UpdatePlayerStatistic is sent
The per-statistic triggers and amounts DLU now follows, with what the
captures showed and what is inferred (DistanceDriven's interval).

Check in game: nothing (documentation).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 02:42:02 -05:00
Aaron Kimbrell
74056c9ade docs: game messages 716, 1726, 1481 and ignored client messages
Findings from the 1.10.64 client and the live captures.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 23:44:44 -05:00