* Split out Level progression component
from Character Component
This is to get to the Player forced movement Comp in a sane way
* move XML to component insted of abusing charComp
* use overrides
should probably make everything that calls that call it correctly
* fix linking issue
Add the Venture Vision behavior and associated functionality. Pet digs still do not show up however.
The Kit bonus for factions have been tested and properly grant and take away the buff when it is casted and uncasted. Tested as well using multiple Venture Vision behaviors at once and the vision only went away when there were zero equipped at once.
Remove extra includes
Convert to Tabs
Remove extra forward declaration
* breakout possessor from char comp
Use the correct component for possessor
cleanup scirps that were using possessor improperly
beginnings of mounts
* fix comments
added bounds check
Sanity checks on Prop and LUP launchpads to not open if no valid rocket
Add serialization for sending item configs
so that rockets show for other players
Added support for Items to have a loot source attached to them when dropped or rolled. This fixes the issue where achievements would give the item before it appeared in the achievement window.