David Markowitz
39b81b6263
rename and shorted BehaviorTemplate enum ( #1512 )
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just a renaming of the enum and the value names and deletion of the empty cpp file. Code compiles still.
2024-03-26 06:35:35 -05:00
David Markowitz
3262bc3a86
chore: Remove new
s in Behavior members ( #1504 )
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* Remove news in behavior members
Tested that GrowingFlowers still have their SkillEvent fired with the correct parameters, gftikitorch works, sharks eating stinky fish still work
* explicitly default move assignment and copy operators/constructors
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Co-authored-by: jadebenn <jadebenn@users.noreply.github.com>
2024-03-24 21:43:01 -05:00
jadebenn
b261e63233
chore: Change entity and component logic to use bitstream references ( #1468 )
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* chore: Change entity and component logic to use bitstream references
* merge
2024-02-27 01:25:44 -06:00
Aaron Kimbre
72477e01e2
convert to unix line endings
2022-08-05 22:01:59 -05:00
aronwk-aaron
19e77a38d8
format codebase
2022-07-28 08:39:57 -05:00
David Markowitz
485de6173a
Added caching for behavior parameter table ( #621 )
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* Added caching for table
Added caching for table
Add more caching
Update MasterServer.cpp
grds
Update CDBehaviorParameterTable.cpp
Update CDBehaviorParameterTable.h
Update CDBehaviorTemplateTable.cpp
Update Behavior.cpp
Update Behavior.cpp
change to map
Remove redundant query
* Remove include
* change to enum
* Update Behavior.cpp
* Use already cached table
* Update Behavior.cpp
2022-07-08 23:07:52 -07:00
Avery
f6558aa31e
implement jetpack behavior and remove hardcoded jetpacks ( #411 )
2022-01-24 14:02:56 -08:00
Unknown
0545adfac3
Public release of the DLU server code!
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Have fun!
2021-12-05 18:54:36 +01:00