Commit Graph

2 Commits

Author SHA1 Message Date
Aaron Kimbrell
24932b1282 fix(skill): a dead caster's sync ends the behavior without running it, as the client
LWOSkillComponent::MsgSyncSkill (0x00d454b0) checks whether the caster is
dead before running a synced behavior; if so it only removes the behavior
handle from the skill's pending ones. The server ran the sync anyway, so a
player's delayed hit still landed after they died.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 10:15:53 -05:00
Aaron Kimbrell
c9929f1c1e fix(skill): a start with a skill handle still in progress is dropped, as the client
LWOSkillComponent::msgStartSkill (0x00d45cb0) logs and ignores a StartSkill
whose skill handle is still waiting on behavior syncs. The server ran it a
second time: the hits, the imagination cost and the mission progress twice.
Live captures hold 22 byte-identical StartSkill resends with the same
handle a few packets apart.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 10:15:53 -05:00