* Add MSVC optimization flags
* test moving flags to json
* Update CMakePresets.json
* testing
* trying more variations on the flags
* third test
* testing if these even have any effect
* ditto
* final(?) try for now
* ONE MORE TIME
* trying 'init' flags instead
* export the compile commands so I can see if they're having any effect
* move out g++ O2 flag
* add Linux debug preset
* update CMake presets
* edit macos presets
* try adding build types back to mac
* macos refuses to work :(
* try using compiler flags for mac instead
* fix typo in windows preset
* build reorganization and experimental clang support
* temporarily remove macos build for testing purposes
* updated cmake workflows
* unexclude toolchain dir
* update .gitignore
* fix build directory issue
* edit build script
* update cmake configs
* attempted docker fix
* try zero-initializinng this struct to solve docker issue
* try fixing macos build
* one last MacOS try for the night
* try disabling an apple-specific build rule
* more fiddling with mac test builds
* try and narrow down the macos build failure cause
* try stripping out all the custom macos test logic again
* I'm really just throwing everything to the wall and seeing what sticks
* more macos tinkering
* implib
* try manual link directory specification
* save me
* aaaaaaaaa
* paths paths paths
* Revert "paths paths paths"
This reverts commit 9a7d86aa6c.
* Revert "aaaaaaaaa"
This reverts commit 338279c396.
* Revert "save me"
This reverts commit bd73aa21a9.
* Revert "try manual link directory specification"
This reverts commit 0c2d40632e.
* Revert "implib"
This reverts commit d41349d6ed.
* Revert "more macos tinkering"
This reverts commit 829ec35b57.
* Revert "I'm really just throwing everything to the wall and seeing what sticks"
This reverts commit 1a05b027fe.
* Revert "try stripping out all the custom macos test logic again"
This reverts commit cc15a26ce8.
* Revert "try and narrow down the macos build failure cause"
This reverts commit 5fd86833fa.
* Revert "more fiddling with mac test builds"
This reverts commit 0f843c02c9.
* Revert "try disabling an apple-specific build rule"
This reverts commit 45ec66e976.
* back to debug messages
* see if this re-breaks mac
* are these messages actually somehow fixing the issue?
* was not actually fixed
* add debug messages (again)
* debug try 2
* change runtime output dir
* rename gcc to gnu
* expand cmake presets
* fix preset
* change defaults
* altered cmake configuration scripts
* disable /WX on MSVC
* update github actions
* update build presets
* change gnu and clang build directories to enable consistent artifact generation
* add RelWithDebInfo presets and move -Werror flag into presets.json
* use DLU_CONFIG_DIR envvar
* CMakePresets indentation
* temp fix for MSVC debug builds
* Update PlayerContainer.cpp
fix: turn warnings into errors
for the few warnings we get, at least make sure we listen to them now on unix platforms. Windows has too many right now to enable /WX
resolve warning
actually fix it
Update CMakeLists.txt
* detour pls
* Update CMakeLists.txt
* I HAVE 20 DOLLARS AND I NEED A WII GAME FOR MY KID
* I HAVE 0 DOLLARS NOW
* don't look don't look
* Revert "don't look don't look"
This reverts commit 5603eb5980.
* Revert "Revert "don't look don't look""
This reverts commit a334832a4d.
* could it be
* we found one (but its already reported)
not resolved yet though.
* Revert "don't look don't look"
This reverts commit 5603eb5980.
* ignore warning for file
* another one
* Update .gitmodules
* comments
* Use RecastNavigation CMakeLists
* Use tinyxml2 CMakeLists
* Use bcrypt CMakeLists
* Move variable init to CMakeLists
This has to be done here to prevent missing dependency errors.
* General improvements
Only link dynamic if on gnu
use more thirdparty cmakes
* Disable tinyxml2 testing