Commit Graph

5 Commits

Author SHA1 Message Date
TAHuntling
d6cac65a8d
fix: Falling Off Edge in Pet Puzzle (#1584)
* FloatFix

* game activity setting

* Update dNavMesh.cpp

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Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
2024-05-21 20:01:44 -05:00
David Markowitz
395e5c1c66
Remove transitive include for Detour (#1450)
Moves it to the 1 cpp file that uses it and locks down its header.

Still compiles and links.
2024-02-06 08:53:51 -06:00
David Markowitz
c26086aff5
perf: Add path height correction on world load (#1178)
* Add path height correction on world load

* Increase height because Nexus Tower is tall

* Update height checker

- Only go up and down, do not deviate from the point you are on
- As a backup, use the nearestPoint on the nearestPoly, should detour be able to find one.
- Add a debug assert to fail the program should toReturn differ from nearestPoint[1].

Update dNavMesh.cpp

Update dNavMesh.cpp

* Fix if condition to actually return the value...

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Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-08-12 09:20:00 -05:00
Jett
4112a85906
Fix checks for if the physics world is loaded (#711) 2022-08-05 07:41:07 -05:00
Jett
9ee219ea42
Move Navmesh code away from dPhysics (#701) 2022-08-02 06:30:19 +01:00