(untested)

This commit is contained in:
Jett 2021-12-14 19:25:30 +00:00
parent 543b231a80
commit ff2f5cb2ce

View File

@ -869,6 +869,19 @@ void HandlePacket(Packet* packet) {
std::string theirFdbChecksum = PacketUtils::ReadString(packet->length - 33, packet, false);
if (Game::config->GetValue("check_fdb") == "1" && fdbChecksum != "") { // if fdbChecksum is empty, likely means we are a character server.
uint32_t gmLevel = 0;
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT gm_level FROM accounts WHERE name=? LIMIT 1;");
stmt->setString(1, username.c_str());
sql::ResultSet* res = stmt->executeQuery();
while (res->next()) {
gmLevel = res->getInt(1);
}
delete stmt;
delete res;
if (gmLevel != 9) {
Game::logger->Log("WorldServer", "Got client checksum %s and we have server checksum %s. \n", theirFdbChecksum.c_str(), fdbChecksum.c_str());
if (theirFdbChecksum != fdbChecksum) {
Game::logger->Log("WorldServer", "Client checksum does not match server checksum.\n");
@ -876,6 +889,7 @@ void HandlePacket(Packet* packet) {
return;
}
}
}
//Request the session info from Master:
CBITSTREAM;