mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-26 07:27:18 +00:00
fix other script calls
This commit is contained in:
parent
31be1fbe4c
commit
fdd98ab825
@ -832,9 +832,7 @@ void Entity::Update(const float deltaTime) {
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Wake();
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Wake();
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}
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}
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnUpdate(this);
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script->OnUpdate(this);
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}
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for (const auto& pair : m_Components) {
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for (const auto& pair : m_Components) {
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if (pair.second == nullptr) continue;
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if (pair.second == nullptr) continue;
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@ -851,9 +849,7 @@ void Entity::OnCollisionProximity(LWOOBJID otherEntity, const std::string& proxN
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Entity* other = EntityManager::Instance()->GetEntity(otherEntity);
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Entity* other = EntityManager::Instance()->GetEntity(otherEntity);
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if (!other) return;
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if (!other) return;
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnProximityUpdate(this, other, proxName, status);
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script->OnProximityUpdate(this, other, proxName, status);
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}
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auto* rocketComp = GetComponent<RocketLaunchpadControlComponent>();
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auto* rocketComp = GetComponent<RocketLaunchpadControlComponent>();
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if (!rocketComp) return;
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if (!rocketComp) return;
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@ -865,9 +861,7 @@ void Entity::OnCollisionPhantom(const LWOOBJID otherEntity) {
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auto* other = EntityManager::Instance()->GetEntity(otherEntity);
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auto* other = EntityManager::Instance()->GetEntity(otherEntity);
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if (!other) return;
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if (!other) return;
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnCollisionPhantom(this, other);
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script->OnCollisionPhantom(this, other);
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}
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for (const auto& callback : m_PhantomCollisionCallbacks) {
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for (const auto& callback : m_PhantomCollisionCallbacks) {
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callback(other);
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callback(other);
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@ -912,9 +906,7 @@ void Entity::OnCollisionLeavePhantom(const LWOOBJID otherEntity) {
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auto* other = EntityManager::Instance()->GetEntity(otherEntity);
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auto* other = EntityManager::Instance()->GetEntity(otherEntity);
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if (!other) return;
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if (!other) return;
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnOffCollisionPhantom(this, other);
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script->OnOffCollisionPhantom(this, other);
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}
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TriggerEvent(eTriggerEventType::EXIT, other);
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TriggerEvent(eTriggerEventType::EXIT, other);
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@ -931,44 +923,32 @@ void Entity::OnCollisionLeavePhantom(const LWOOBJID otherEntity) {
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}
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}
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void Entity::OnFireEventServerSide(Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
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void Entity::OnFireEventServerSide(Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnFireEventServerSide(this, sender, args, param1, param2, param3);
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script->OnFireEventServerSide(this, sender, args, param1, param2, param3);
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}
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}
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}
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void Entity::OnActivityStateChangeRequest(LWOOBJID senderID, int32_t value1, int32_t value2, const std::u16string& stringValue) {
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void Entity::OnActivityStateChangeRequest(LWOOBJID senderID, int32_t value1, int32_t value2, const std::u16string& stringValue) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnActivityStateChangeRequest(this, senderID, value1, value2, stringValue);
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script->OnActivityStateChangeRequest(this, senderID, value1, value2, stringValue);
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}
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}
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}
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void Entity::OnCinematicUpdate(Entity* self, Entity* sender, eCinematicEvent event, const std::u16string& pathName,
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void Entity::OnCinematicUpdate(Entity* self, Entity* sender, eCinematicEvent event, const std::u16string& pathName,
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float_t pathTime, float_t totalTime, int32_t waypoint) {
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float_t pathTime, float_t totalTime, int32_t waypoint) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnCinematicUpdate(self, sender, event, pathName, pathTime, totalTime, waypoint);
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script->OnCinematicUpdate(self, sender, event, pathName, pathTime, totalTime, waypoint);
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}
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}
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}
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void Entity::NotifyObject(Entity* sender, const std::string& name, int32_t param1, int32_t param2) {
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void Entity::NotifyObject(Entity* sender, const std::string& name, int32_t param1, int32_t param2) {
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GameMessages::SendNotifyObject(GetObjectID(), sender->GetObjectID(), GeneralUtils::ASCIIToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
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GameMessages::SendNotifyObject(GetObjectID(), sender->GetObjectID(), GeneralUtils::ASCIIToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnNotifyObject(this, sender, name, param1, param2);
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script->OnNotifyObject(this, sender, name, param1, param2);
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}
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}
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}
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void Entity::OnEmoteReceived(const int32_t emote, Entity* target) {
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void Entity::OnEmoteReceived(const int32_t emote, Entity* target) {
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for (auto* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnEmoteReceived(this, emote, target);
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script->OnEmoteReceived(this, emote, target);
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}
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}
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}
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void Entity::OnUse(Entity* originator) {
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void Entity::OnUse(Entity* originator) {
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TriggerEvent(eTriggerEventType::INTERACT, originator);
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TriggerEvent(eTriggerEventType::INTERACT, originator);
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnUse(this, originator);
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script->OnUse(this, originator);
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}
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// component base class when
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// component base class when
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@ -980,82 +960,56 @@ void Entity::OnUse(Entity* originator) {
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}
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}
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void Entity::OnHitOrHealResult(Entity* attacker, int32_t damage) {
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void Entity::OnHitOrHealResult(Entity* attacker, int32_t damage) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnHitOrHealResult(this, attacker, damage);
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script->OnHitOrHealResult(this, attacker, damage);
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}
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}
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}
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void Entity::OnHit(Entity* attacker) {
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void Entity::OnHit(Entity* attacker) {
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TriggerEvent(eTriggerEventType::HIT, attacker);
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TriggerEvent(eTriggerEventType::HIT, attacker);
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnHit(this, attacker);
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script->OnHit(this, attacker);
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}
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}
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}
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void Entity::OnZonePropertyEditBegin() {
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void Entity::OnZonePropertyEditBegin() {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnZonePropertyEditBegin(this);
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script->OnZonePropertyEditBegin(this);
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}
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}
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}
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void Entity::OnZonePropertyEditEnd() {
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void Entity::OnZonePropertyEditEnd() {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnZonePropertyEditEnd(this);
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script->OnZonePropertyEditEnd(this);
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}
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}
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}
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void Entity::OnZonePropertyModelEquipped() {
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void Entity::OnZonePropertyModelEquipped() {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnZonePropertyModelEquipped(this);
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script->OnZonePropertyModelEquipped(this);
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}
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}
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}
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void Entity::OnZonePropertyModelPlaced(Entity* player) {
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void Entity::OnZonePropertyModelPlaced(Entity* player) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnZonePropertyModelPlaced(this, player);
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script->OnZonePropertyModelPlaced(this, player);
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}
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}
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}
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void Entity::OnZonePropertyModelPickedUp(Entity* player) {
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void Entity::OnZonePropertyModelPickedUp(Entity* player) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnZonePropertyModelPickedUp(this, player);
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script->OnZonePropertyModelPickedUp(this, player);
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}
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}
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}
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void Entity::OnZonePropertyModelRemoved(Entity* player) {
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void Entity::OnZonePropertyModelRemoved(Entity* player) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnZonePropertyModelRemoved(this, player);
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script->OnZonePropertyModelRemoved(this, player);
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}
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}
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}
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void Entity::OnZonePropertyModelRemovedWhileEquipped(Entity* player) {
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void Entity::OnZonePropertyModelRemovedWhileEquipped(Entity* player) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnZonePropertyModelRemovedWhileEquipped(this, player);
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script->OnZonePropertyModelRemovedWhileEquipped(this, player);
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}
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}
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}
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void Entity::OnZonePropertyModelRotated(Entity* player) {
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void Entity::OnZonePropertyModelRotated(Entity* player) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnZonePropertyModelRotated(this, player);
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script->OnZonePropertyModelRotated(this, player);
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}
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}
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}
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void Entity::OnMessageBoxResponse(Entity* sender, int32_t button, const std::u16string& identifier, const std::u16string& userData) {
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void Entity::OnMessageBoxResponse(Entity* sender, int32_t button, const std::u16string& identifier, const std::u16string& userData) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnMessageBoxResponse(this, sender, button, identifier, userData);
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script->OnMessageBoxResponse(this, sender, button, identifier, userData);
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}
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}
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}
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void Entity::OnChoiceBoxResponse(Entity* sender, int32_t button, const std::u16string& buttonIdentifier, const std::u16string& identifier) {
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void Entity::OnChoiceBoxResponse(Entity* sender, int32_t button, const std::u16string& buttonIdentifier, const std::u16string& identifier) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnChoiceBoxResponse(this, sender, button, buttonIdentifier, identifier);
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script->OnChoiceBoxResponse(this, sender, button, buttonIdentifier, identifier);
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}
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}
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}
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void Entity::RequestActivityExit(Entity* sender, const LWOOBJID& player, const bool canceled) {
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void Entity::RequestActivityExit(Entity* sender, const LWOOBJID& player, const bool canceled) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnRequestActivityExit(sender, player, canceled);
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script->OnRequestActivityExit(sender, player, canceled);
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}
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}
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}
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void Entity::Smash(const LWOOBJID source, const eKillType killType, const std::u16string& deathType) {
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void Entity::Smash(const LWOOBJID source, const eKillType killType, const std::u16string& deathType) {
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@ -1088,9 +1042,7 @@ void Entity::Kill(Entity* murderer) {
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//OMAI WA MOU, SHINDERIU
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//OMAI WA MOU, SHINDERIU
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(this)) {
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GetScript()->OnDie(this, murderer);
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script->OnDie(this, murderer);
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}
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if (m_Spawner != nullptr) {
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if (m_Spawner != nullptr) {
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m_Spawner->NotifyOfEntityDeath(m_ObjectID);
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m_Spawner->NotifyOfEntityDeath(m_ObjectID);
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@ -282,16 +282,12 @@ Player::~Player() {
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if (IsPlayer()) {
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if (IsPlayer()) {
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Entity* zoneControl = EntityManager::Instance()->GetZoneControlEntity();
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Entity* zoneControl = EntityManager::Instance()->GetZoneControlEntity();
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(zoneControl)) {
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zoneControl->GetScript()->OnPlayerExit(zoneControl, this);
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script->OnPlayerExit(zoneControl, this);
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}
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std::vector<Entity*> scriptedActs = EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::SCRIPTED_ACTIVITY);
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std::vector<Entity*> scriptedActs = EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::SCRIPTED_ACTIVITY);
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for (Entity* scriptEntity : scriptedActs) {
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for (Entity* scriptEntity : scriptedActs) {
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if (scriptEntity->GetObjectID() != zoneControl->GetObjectID()) { // Don't want to trigger twice on instance worlds
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if (scriptEntity->GetObjectID() != zoneControl->GetObjectID()) { // Don't want to trigger twice on instance worlds
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(scriptEntity)) {
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scriptEntity->GetScript()->OnPlayerExit(scriptEntity, this);
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script->OnPlayerExit(scriptEntity, this);
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}
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}
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}
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}
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}
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}
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}
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@ -9,9 +9,7 @@ void SkillEventBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bit
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auto* caster = EntityManager::Instance()->GetEntity(context->originator);
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auto* caster = EntityManager::Instance()->GetEntity(context->originator);
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if (caster != nullptr && target != nullptr && this->m_effectHandle != nullptr && !this->m_effectHandle->empty()) {
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if (caster != nullptr && target != nullptr && this->m_effectHandle != nullptr && !this->m_effectHandle->empty()) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(target)) {
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target->GetScript()->OnSkillEventFired(target, caster, *this->m_effectHandle);
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script->OnSkillEventFired(target, caster, *this->m_effectHandle);
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}
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}
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}
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}
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}
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@ -21,8 +19,6 @@ SkillEventBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bitSt
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auto* caster = EntityManager::Instance()->GetEntity(context->originator);
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auto* caster = EntityManager::Instance()->GetEntity(context->originator);
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if (caster != nullptr && target != nullptr && this->m_effectHandle != nullptr && !this->m_effectHandle->empty()) {
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if (caster != nullptr && target != nullptr && this->m_effectHandle != nullptr && !this->m_effectHandle->empty()) {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(target)) {
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target->GetScript()->OnSkillEventFired(target, caster, *this->m_effectHandle);
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script->OnSkillEventFired(target, caster, *this->m_effectHandle);
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}
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}
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}
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}
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}
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@ -822,16 +822,12 @@ void DestroyableComponent::Smash(const LWOOBJID source, const eKillType killType
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}
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}
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Entity* zoneControl = EntityManager::Instance()->GetZoneControlEntity();
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Entity* zoneControl = EntityManager::Instance()->GetZoneControlEntity();
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(zoneControl)) {
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zoneControl->GetScript()->OnPlayerDied(zoneControl, m_ParentEntity);
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script->OnPlayerDied(zoneControl, m_ParentEntity);
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}
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std::vector<Entity*> scriptedActs = EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::SCRIPTED_ACTIVITY);
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std::vector<Entity*> scriptedActs = EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::SCRIPTED_ACTIVITY);
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for (Entity* scriptEntity : scriptedActs) {
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for (Entity* scriptEntity : scriptedActs) {
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if (scriptEntity->GetObjectID() != zoneControl->GetObjectID()) { // Don't want to trigger twice on instance worlds
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if (scriptEntity->GetObjectID() != zoneControl->GetObjectID()) { // Don't want to trigger twice on instance worlds
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(scriptEntity)) {
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scriptEntity->GetScript()->OnPlayerDied(scriptEntity, m_ParentEntity);
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script->OnPlayerDied(scriptEntity, m_ParentEntity);
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}
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}
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}
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}
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}
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}
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}
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@ -183,9 +183,7 @@ void MovingPlatformComponent::StartPathing() {
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const auto travelNext = subComponent->mWaitTime + travelTime;
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const auto travelNext = subComponent->mWaitTime + travelTime;
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m_ParentEntity->AddCallbackTimer(travelTime, [subComponent, this] {
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m_ParentEntity->AddCallbackTimer(travelTime, [subComponent, this] {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(m_ParentEntity)) {
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m_ParentEntity>GetScript()->OnWaypointReached(m_ParentEntity, subComponent->mNextWaypointIndex);
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script->OnWaypointReached(m_ParentEntity, subComponent->mNextWaypointIndex);
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}
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});
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});
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m_ParentEntity->AddCallbackTimer(travelNext, [this] {
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m_ParentEntity->AddCallbackTimer(travelNext, [this] {
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@ -295,9 +293,7 @@ void MovingPlatformComponent::ContinuePathing() {
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const auto travelNext = subComponent->mWaitTime + travelTime;
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const auto travelNext = subComponent->mWaitTime + travelTime;
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m_ParentEntity->AddCallbackTimer(travelTime, [subComponent, this] {
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m_ParentEntity->AddCallbackTimer(travelTime, [subComponent, this] {
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(m_ParentEntity)) {
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m_ParentEntity->GetScript()->OnWaypointReached(m_ParentEntity, subComponent->mNextWaypointIndex);
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script->OnWaypointReached(m_ParentEntity, subComponent->mNextWaypointIndex);
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}
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});
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});
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m_ParentEntity->AddCallbackTimer(travelNext, [this] {
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m_ParentEntity->AddCallbackTimer(travelNext, [this] {
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@ -317,9 +317,8 @@ void PetComponent::OnUse(Entity* originator) {
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currentActivities.insert_or_assign(m_Tamer, m_ParentEntity->GetObjectID());
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currentActivities.insert_or_assign(m_Tamer, m_ParentEntity->GetObjectID());
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// Notify the start of a pet taming minigame
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// Notify the start of a pet taming minigame
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(m_ParentEntity)) {
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m_ParentEntity->GetScript()->OnNotifyPetTamingMinigame(m_ParentEntity, originator, ePetTamingNotifyType::BEGIN);
|
||||||
script->OnNotifyPetTamingMinigame(m_ParentEntity, originator, ePetTamingNotifyType::BEGIN);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void PetComponent::Update(float deltaTime) {
|
void PetComponent::Update(float deltaTime) {
|
||||||
@ -694,9 +693,8 @@ void PetComponent::RequestSetPetName(std::u16string name) {
|
|||||||
m_Tamer = LWOOBJID_EMPTY;
|
m_Tamer = LWOOBJID_EMPTY;
|
||||||
|
|
||||||
// Notify the end of a pet taming minigame
|
// Notify the end of a pet taming minigame
|
||||||
for (CppScripts::Script* script : CppScripts::GetEntityScripts(m_ParentEntity)) {
|
m_ParentEntity->GetScript()->OnNotifyPetTamingMinigame(m_ParentEntity, tamer, ePetTamingNotifyType::SUCCESS);
|
||||||
script->OnNotifyPetTamingMinigame(m_ParentEntity, tamer, ePetTamingNotifyType::SUCCESS);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void PetComponent::ClientExitTamingMinigame(bool voluntaryExit) {
|
void PetComponent::ClientExitTamingMinigame(bool voluntaryExit) {
|
||||||
@ -735,9 +733,8 @@ void PetComponent::ClientExitTamingMinigame(bool voluntaryExit) {
|
|||||||
EntityManager::Instance()->SerializeEntity(m_ParentEntity);
|
EntityManager::Instance()->SerializeEntity(m_ParentEntity);
|
||||||
|
|
||||||
// Notify the end of a pet taming minigame
|
// Notify the end of a pet taming minigame
|
||||||
for (CppScripts::Script* script : CppScripts::GetEntityScripts(m_ParentEntity)) {
|
m_ParentEntity->GetScript()->OnNotifyPetTamingMinigame(m_ParentEntity, tamer, ePetTamingNotifyType::QUIT);
|
||||||
script->OnNotifyPetTamingMinigame(m_ParentEntity, tamer, ePetTamingNotifyType::QUIT);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void PetComponent::StartTimer() {
|
void PetComponent::StartTimer() {
|
||||||
@ -786,9 +783,8 @@ void PetComponent::ClientFailTamingMinigame() {
|
|||||||
EntityManager::Instance()->SerializeEntity(m_ParentEntity);
|
EntityManager::Instance()->SerializeEntity(m_ParentEntity);
|
||||||
|
|
||||||
// Notify the end of a pet taming minigame
|
// Notify the end of a pet taming minigame
|
||||||
for (CppScripts::Script* script : CppScripts::GetEntityScripts(m_ParentEntity)) {
|
m_ParentEntity->GetScript()->OnNotifyPetTamingMinigame(m_ParentEntity, tamer, ePetTamingNotifyType::FAILED);
|
||||||
script->OnNotifyPetTamingMinigame(m_ParentEntity, tamer, ePetTamingNotifyType::FAILED);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void PetComponent::Wander() {
|
void PetComponent::Wander() {
|
||||||
|
@ -241,9 +241,7 @@ bool PropertyManagementComponent::Claim(const LWOOBJID playerId) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
auto* zoneControlObject = dZoneManager::Instance()->GetZoneControlObject();
|
auto* zoneControlObject = dZoneManager::Instance()->GetZoneControlObject();
|
||||||
for (CppScripts::Script* script : CppScripts::GetEntityScripts(zoneControlObject)) {
|
zoneControlObject->GetScript()->OnZonePropertyRented(zoneControlObject, entity);
|
||||||
script->OnZonePropertyRented(zoneControlObject, entity);
|
|
||||||
}
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -452,15 +452,11 @@ void QuickBuildComponent::StartRebuild(Entity* user) {
|
|||||||
movingPlatform->OnRebuildInitilized();
|
movingPlatform->OnRebuildInitilized();
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto* script : CppScripts::GetEntityScripts(m_ParentEntity)) {
|
m_ParentEntity->GetScript()->OnRebuildStart(m_ParentEntity, user);
|
||||||
script->OnRebuildStart(m_ParentEntity, user);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Notify scripts and possible subscribers
|
// Notify scripts and possible subscribers
|
||||||
for (auto* script : CppScripts::GetEntityScripts(m_ParentEntity))
|
m_ParentEntity->GetScript()->OnRebuildNotifyState(m_ParentEntity, m_State);
|
||||||
script->OnRebuildNotifyState(m_ParentEntity, m_State);
|
for (const auto& cb : m_RebuildStateCallbacks) cb(m_State);
|
||||||
for (const auto& cb : m_RebuildStateCallbacks)
|
|
||||||
cb(m_State);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -525,10 +521,8 @@ void QuickBuildComponent::CompleteRebuild(Entity* user) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Notify scripts
|
// Notify scripts
|
||||||
for (auto* script : CppScripts::GetEntityScripts(m_ParentEntity)) {
|
m_ParentEntity->GetScript()->OnRebuildComplete(m_ParentEntity, user);
|
||||||
script->OnRebuildComplete(m_ParentEntity, user);
|
m_ParentEntity->GetScript()->OnRebuildNotifyState(m_ParentEntity, m_State);
|
||||||
script->OnRebuildNotifyState(m_ParentEntity, m_State);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Notify subscribers
|
// Notify subscribers
|
||||||
for (const auto& callback : m_RebuildStateCallbacks)
|
for (const auto& callback : m_RebuildStateCallbacks)
|
||||||
@ -579,10 +573,8 @@ void QuickBuildComponent::ResetRebuild(bool failed) {
|
|||||||
EntityManager::Instance()->SerializeEntity(m_ParentEntity);
|
EntityManager::Instance()->SerializeEntity(m_ParentEntity);
|
||||||
|
|
||||||
// Notify scripts and possible subscribers
|
// Notify scripts and possible subscribers
|
||||||
for (auto* script : CppScripts::GetEntityScripts(m_ParentEntity))
|
m_ParentEntity->GetScript()->OnRebuildNotifyState(m_ParentEntity, m_State);
|
||||||
script->OnRebuildNotifyState(m_ParentEntity, m_State);
|
for (const auto& cb : m_RebuildStateCallbacks) cb(m_State);
|
||||||
for (const auto& cb : m_RebuildStateCallbacks)
|
|
||||||
cb(m_State);
|
|
||||||
|
|
||||||
m_ParentEntity->ScheduleKillAfterUpdate();
|
m_ParentEntity->ScheduleKillAfterUpdate();
|
||||||
|
|
||||||
@ -611,10 +603,8 @@ void QuickBuildComponent::CancelRebuild(Entity* entity, eQuickBuildFailReason fa
|
|||||||
m_StateDirty = true;
|
m_StateDirty = true;
|
||||||
|
|
||||||
// Notify scripts and possible subscribers
|
// Notify scripts and possible subscribers
|
||||||
for (auto* script : CppScripts::GetEntityScripts(m_ParentEntity))
|
m_ParentEntity->GetScript()->OnRebuildNotifyState(m_ParentEntity, m_State);
|
||||||
script->OnRebuildNotifyState(m_ParentEntity, m_State);
|
for (const auto& cb : m_RebuildStateCallbacks) cb(m_State);
|
||||||
for (const auto& cb : m_RebuildStateCallbacks)
|
|
||||||
cb(m_State);
|
|
||||||
|
|
||||||
EntityManager::Instance()->SerializeEntity(m_ParentEntity);
|
EntityManager::Instance()->SerializeEntity(m_ParentEntity);
|
||||||
}
|
}
|
||||||
|
@ -268,9 +268,7 @@ SkillExecutionResult SkillComponent::CalculateBehavior(const uint32_t skillId, c
|
|||||||
|
|
||||||
behavior->Calculate(context, bitStream, { target, 0 });
|
behavior->Calculate(context, bitStream, { target, 0 });
|
||||||
|
|
||||||
for (auto* script : CppScripts::GetEntityScripts(m_ParentEntity)) {
|
m_ParentEntity->GetScript()->OnSkillCast(m_ParentEntity, skillId);
|
||||||
script->OnSkillCast(m_ParentEntity, skillId);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!context->foundTarget) {
|
if (!context->foundTarget) {
|
||||||
delete bitStream;
|
delete bitStream;
|
||||||
|
@ -184,9 +184,7 @@ std::vector<Entity*> TriggerComponent::GatherTargets(LUTriggers::Command* comman
|
|||||||
}
|
}
|
||||||
|
|
||||||
void TriggerComponent::HandleFireEvent(Entity* targetEntity, std::string args) {
|
void TriggerComponent::HandleFireEvent(Entity* targetEntity, std::string args) {
|
||||||
for (CppScripts::Script* script : CppScripts::GetEntityScripts(targetEntity)) {
|
targetEntity->GetScript()->OnFireEventServerSide(targetEntity, m_ParentEntity, args, 0, 0, 0);
|
||||||
script->OnFireEventServerSide(targetEntity, m_ParentEntity, args, 0, 0, 0);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void TriggerComponent::HandleDestroyObject(Entity* targetEntity, std::string args){
|
void TriggerComponent::HandleDestroyObject(Entity* targetEntity, std::string args){
|
||||||
|
Loading…
Reference in New Issue
Block a user