fix other script calls

This commit is contained in:
Aaron Kimbre
2023-06-13 22:01:51 -05:00
parent 31be1fbe4c
commit fdd98ab825
10 changed files with 52 additions and 136 deletions

View File

@@ -184,9 +184,7 @@ std::vector<Entity*> TriggerComponent::GatherTargets(LUTriggers::Command* comman
}
void TriggerComponent::HandleFireEvent(Entity* targetEntity, std::string args) {
for (CppScripts::Script* script : CppScripts::GetEntityScripts(targetEntity)) {
script->OnFireEventServerSide(targetEntity, m_ParentEntity, args, 0, 0, 0);
}
targetEntity->GetScript()->OnFireEventServerSide(targetEntity, m_ParentEntity, args, 0, 0, 0);
}
void TriggerComponent::HandleDestroyObject(Entity* targetEntity, std::string args){