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implement rest of equipment scripts (#1714)
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13
dScripts/EquipmentTriggers/RubyShardPack.h
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13
dScripts/EquipmentTriggers/RubyShardPack.h
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#ifndef __RUBYSHARDPACK__H__
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#define __RUBYSHARDPACK__H__
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#include "CoilBackpackBase.h"
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class RubyShardPack : public CoilBackpackBase {
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public:
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RubyShardPack() : CoilBackpackBase(skillId) {};
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private:
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static const uint32_t skillId = 1750;
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};
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#endif //!__RUBYSHARDPACK__H__
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