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implement rest of equipment scripts (#1714)
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@@ -1,5 +1,7 @@
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set(DSCRIPTS_SOURCES_EQUIPMENTTRIGGERSSCRIPTS
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"CoilBackpackBase.cpp")
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"CoilBackpackBase.cpp"
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"ImaginationBackPack.cpp"
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"TrialFactionArmorServer.cpp")
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add_library(dScriptsEquipmentTriggers OBJECT ${DSCRIPTS_SOURCES_EQUIPMENTTRIGGERSSCRIPTS})
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target_include_directories(dScriptsEquipmentTriggers PUBLIC ".")
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