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cleanup enums to make them more consistent
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@@ -4,7 +4,7 @@
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class AgPropGuard final : public CppScripts::Script
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{
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public:
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void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) override;
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void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
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private:
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std::vector<int> gearSets = { 14359,14321,14353,14315 };
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