cleanup enums to make them more consistent

This commit is contained in:
Aaron Kimbre
2023-01-22 17:38:47 -06:00
parent cff94b6c22
commit faf42d2f8c
133 changed files with 898 additions and 808 deletions

View File

@@ -12,7 +12,7 @@ struct ItemSetting {
*/
class NPCAddRemoveItem : public CppScripts::Script {
protected:
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) override;
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
virtual std::map<uint32_t, std::vector<ItemSetting>> GetSettings();
private:
void OnStartup(Entity* self) override;