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https://github.com/DarkflameUniverse/DarkflameServer.git
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cleanup enums to make them more consistent
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@@ -7,7 +7,7 @@
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class User;
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class Entity;
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class NiPoint3;
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enum class MissionState : int32_t;
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enum class eMissionState : int32_t;
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namespace CppScripts {
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/**
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@@ -49,7 +49,7 @@ namespace CppScripts {
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*
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* Equivalent to 'function onMissionDialogueOK(self, msg)'
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*/
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virtual void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) {};
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virtual void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) {};
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/**
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* Invoked when the client or the server invoked an event server-side.
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@@ -327,7 +327,7 @@ namespace CppScripts {
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/**
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* Used by items to tell their owner that they were equipped.
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*
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*
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* @param itemOwner The owner of the item
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* @param itemObjId The items Object ID
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*/
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@@ -335,7 +335,7 @@ namespace CppScripts {
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/**
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* Used by items to tell their owner that they were unequipped.
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*
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*
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* @param itemOwner The owner of the item
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* @param itemObjId The items Object ID
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*/
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