cleanup enums to make them more consistent

This commit is contained in:
Aaron Kimbre
2023-01-22 17:38:47 -06:00
parent cff94b6c22
commit faf42d2f8c
133 changed files with 898 additions and 808 deletions

View File

@@ -2,7 +2,7 @@
#include "AmTemplateSkillVolume.h"
class NjWuNPC : public AmTemplateSkillVolume {
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) override;
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
const uint32_t m_MainDragonMissionID = 2040;
const std::vector<uint32_t> m_SubDragonMissionIDs = { 2064, 2065, 2066, 2067 };