mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-08 11:44:11 +00:00
cleanup enums to make them more consistent
This commit is contained in:
@@ -1,9 +1,9 @@
|
||||
#include "FvFong.h"
|
||||
#include "Darkitect.h"
|
||||
#include "MissionState.h"
|
||||
#include "eMissionState.h"
|
||||
|
||||
void FvFong::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) {
|
||||
if (missionID == 734 && missionState == MissionState::MISSION_STATE_READY_TO_COMPLETE) {
|
||||
void FvFong::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) {
|
||||
if (missionID == 734 && missionState == eMissionState::READY_TO_COMPLETE) {
|
||||
Darkitect Baron;
|
||||
Baron.Reveal(self, target);
|
||||
}
|
||||
|
Reference in New Issue
Block a user