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cleanup enums to make them more consistent
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@@ -2,7 +2,7 @@
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#include "CppScripts.h"
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class RemoveRentalGear : public CppScripts::Script {
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void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState);
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void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState);
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private:
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int defaultMission = 768; //mission to remove gearSets on completion
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