cleanup enums to make them more consistent

This commit is contained in:
Aaron Kimbre
2023-01-22 17:38:47 -06:00
parent cff94b6c22
commit faf42d2f8c
133 changed files with 898 additions and 808 deletions

View File

@@ -106,8 +106,8 @@ bool PrerequisiteExpression::Execute(const std::unordered_map<uint32_t, Mission*
if (this->sub != 0) {
// Special case for one Wisp Lee repeatable mission.
a = mission->GetClientInfo().id == 1883 ?
mission->GetMissionState() == static_cast<MissionState>(this->sub) :
mission->GetMissionState() >= static_cast<MissionState>(this->sub);
mission->GetMissionState() == static_cast<eMissionState>(this->sub) :
mission->GetMissionState() >= static_cast<eMissionState>(this->sub);
} else if (mission->IsComplete()) {
a = true;
}