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clarified CLIENT_PATH
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8. Download the DarkflameServer repository and extract it to a location of your choice. TODO submodules were not downloaded for me...
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9. Inside the extracted folder, copy `.env.example` and name the copy `.env`
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10. Open `.env` with notepad by right-clicking it and selecting _Open With_ -> _More apps_ -> _Notepad_.
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11. Change the text after `CLIENT_PATH=` to the location of your client. The folder you are pointing to must contain a folder called `client` which should contain the client files. Use `/` instead of `\`
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11. Change the text after `CLIENT_PATH=` to the location of your client. The folder you are pointing to must contain a folder called `client` which should contain the client files. Use `/` instead of `\`. For example, if you have `legouniverse.exe` at `C:\Users\someone\Downloads\LU\client\legouniverse.exe`, enter `C:/Users/someone/Downloads/LU`
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12. Optionally, you can change the number after `BUILD_THREADS=` to the number of cores / threads your processor has. If your computer crashes while building, you can try to reduce this value.
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13. After `ACCOUNT_MANAGER_SECRET=` paste a "SHA 256-bit Key" from https://keygen.io/
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14. If you are not only hosting a local server, change the value after `EXTERNAL_IP=` to the external IP address of your computer.
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