no longer bad (you know it)

This commit is contained in:
jadebenn 2024-12-14 20:03:56 -06:00
parent 472f873e57
commit f7bcbb0506

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@ -852,7 +852,6 @@ void PetComponent::StartInteractBouncer() {
destroyableComponent->SetImagination(imagination);
Game::entityManager->SerializeEntity(user);
// THIS IS ALL BAD, BAD, BAD! FIX IT, ME! >:(
SetIsHandlingInteraction(true);
SwitchComponent* closestSwitch = SwitchComponent::GetClosestSwitch(m_MovementAI->GetDestination()); // TODO: Find a better way to do this
closestSwitch->OnUse(m_Parent);