diff --git a/dGame/dComponents/PetComponent.cpp b/dGame/dComponents/PetComponent.cpp index 1c9728ef..7fbce903 100644 --- a/dGame/dComponents/PetComponent.cpp +++ b/dGame/dComponents/PetComponent.cpp @@ -852,7 +852,6 @@ void PetComponent::StartInteractBouncer() { destroyableComponent->SetImagination(imagination); Game::entityManager->SerializeEntity(user); - // THIS IS ALL BAD, BAD, BAD! FIX IT, ME! >:( SetIsHandlingInteraction(true); SwitchComponent* closestSwitch = SwitchComponent::GetClosestSwitch(m_MovementAI->GetDestination()); // TODO: Find a better way to do this closestSwitch->OnUse(m_Parent);