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fix the wu man (#1743)
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@@ -100,7 +100,7 @@ public:
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* @param lot the lot to search for
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* @return the amount of items this entity possesses of the specified lot
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*/
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uint32_t GetLotCountNonTransfer(LOT lot) const;
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uint32_t GetLotCountNonTransfer(LOT lot, bool includeVault = true) const;
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/**
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* Returns the items that are currently equipped by this entity
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@@ -373,7 +373,7 @@ public:
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* @param type the inventory type to check
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* @return if the inventory type is a temp inventory
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*/
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static bool IsTransferInventory(eInventoryType type);
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static bool IsTransferInventory(eInventoryType type, bool includeVault = true);
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/**
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* Finds the skill related to the passed LOT from the ObjectSkills table
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