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fix: change SceneColor::Get parameter from unsigned char to uint8_t
Agent-Logs-Url: https://github.com/DarkflameUniverse/DarkflameServer/sessions/804e2235-77e8-458f-9a0b-519c496ba3b3 Co-authored-by: aronwk-aaron <26027722+aronwk-aaron@users.noreply.github.com>
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@@ -2,6 +2,7 @@
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#define SCENE_COLOR_H
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#include "NiColor.h"
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#include <cstdint>
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#include <vector>
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class SceneColor {
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@@ -158,7 +159,7 @@ public:
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TEMPLATE_COLORS[145] = NiColor(1.0f, 0.682353f, 0.2588235f);
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}
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const NiColor& Get(unsigned char index) const {
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const NiColor& Get(uint8_t index) const {
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return (index < 146) ? TEMPLATE_COLORS[index] : FALLBACK_COLOR;
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}
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