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feat: Help Command Pagination (#1581)
* Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Fixed Comments Now able to do /command help to see info for said command. Additionally this works for aliases. Fixed serialization missing from merge. * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp * Update SlashCommandHandler.cpp
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@ -8,6 +8,7 @@
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#include "SlashCommandHandler.h"
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#include <iomanip>
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#include <ranges>
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#include "DEVGMCommands.h"
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#include "GMGreaterThanZeroCommands.h"
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@ -60,11 +61,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& chat, Entity*
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if (commandHandle.requiredLevel > eGameMasterLevel::CIVILIAN) Database::Get()->InsertSlashCommandUsage(entity->GetObjectID(), input);
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commandHandle.handle(entity, sysAddr, args);
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} else if (entity->GetGMLevel() != eGameMasterLevel::CIVILIAN) {
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// We don't need to tell civilians they aren't high enough level
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error = "You are not high enough GM level to use \"" + command + "\"";
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}
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} else if (entity->GetGMLevel() == eGameMasterLevel::CIVILIAN) {
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// We don't need to tell civilians commands don't exist
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error = "Command " + command + " does not exist!";
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}
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@ -75,32 +74,74 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& chat, Entity*
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void GMZeroCommands::Help(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
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std::ostringstream feedback;
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if (args.empty()) {
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feedback << "----- Commands -----";
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for (const auto& [alias, command] : CommandInfos) {
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// TODO: Limit displaying commands based on GM level they require
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if (command.requiredLevel > entity->GetGMLevel()) continue;
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LOG("Help command: %s", alias.c_str());
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feedback << "\n/" << alias << ": " << command.help;
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constexpr size_t pageSize = 10;
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std::string trimmedArgs = args;
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trimmedArgs.erase(trimmedArgs.begin(), std::find_if_not(trimmedArgs.begin(), trimmedArgs.end(), [](unsigned char ch) {
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return std::isspace(ch);
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}));
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trimmedArgs.erase(std::find_if_not(trimmedArgs.rbegin(), trimmedArgs.rend(), [](unsigned char ch) {
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return std::isspace(ch);
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}).base(), trimmedArgs.end());
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std::optional<uint32_t> parsedPage = GeneralUtils::TryParse<uint32_t>(trimmedArgs);
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if (trimmedArgs.empty() || parsedPage.has_value()) {
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size_t page = parsedPage.value_or(1);
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std::map<std::string, Command> accessibleCommands;
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for (const auto& [commandName, command] : CommandInfos) {
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if (command.requiredLevel <= entity->GetGMLevel()) {
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accessibleCommands.emplace(commandName, command);
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}
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}
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size_t totalPages = (accessibleCommands.size() + pageSize - 1) / pageSize;
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if (page < 1 || page > totalPages) {
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feedback << "Invalid page number. Total pages: " << totalPages;
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GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedback.str()));
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return;
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}
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auto it = accessibleCommands.begin();
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std::advance(it, (page - 1) * pageSize);
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size_t endIdx = std::min(page * pageSize, accessibleCommands.size());
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feedback << "----- Commands (Page " << page << " of " << totalPages << ") -----";
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for (size_t i = (page - 1) * pageSize; i < endIdx; ++i, ++it) {
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feedback << "\n/" << it->first << ": " << it->second.help;
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}
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const auto feedbackStr = feedback.str();
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if (!feedbackStr.empty()) {
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GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedbackStr));
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}
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return;
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}
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auto it = std::ranges::find_if(CommandInfos, [&trimmedArgs](const auto& pair) {
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return std::ranges::find(pair.second.aliases, trimmedArgs) != pair.second.aliases.end();
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});
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if (it != CommandInfos.end() && entity->GetGMLevel() >= it->second.requiredLevel) {
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const auto& command = it->second;
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feedback << "----- " << it->first << " Info -----\n";
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feedback << command.info << "\n";
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if (command.aliases.size() > 1) {
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feedback << "Aliases: ";
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for (size_t i = 0; i < command.aliases.size(); ++i) {
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if (i > 0) feedback << ", ";
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feedback << command.aliases[i];
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}
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}
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} else {
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auto it = CommandInfos.find(args);
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if (it != CommandInfos.end() && entity->GetGMLevel() >= it->second.requiredLevel) {
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feedback << "----- " << args << " -----\n";
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feedback << it->second.info;
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if (it->second.aliases.size() > 1) {
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feedback << "\nAliases: ";
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for (size_t i = 0; i < it->second.aliases.size(); i++) {
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if (i > 0) feedback << ", ";
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feedback << it->second.aliases[i];
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}
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}
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} else if (entity->GetGMLevel() > eGameMasterLevel::CIVILIAN) {
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feedback << "Command " << std::quoted(args) << " does not exist!";
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}
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feedback << "Command not found.";
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}
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const auto feedbackStr = feedback.str();
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if (!feedbackStr.empty()) GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedbackStr));
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if (!feedbackStr.empty()) {
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GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedbackStr));
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}
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}
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void SlashCommandHandler::SendAnnouncement(const std::string& title, const std::string& message) {
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