mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
Revert dZoneManager Initialization order (#717)
This commit is contained in:
@@ -233,9 +233,9 @@ int main(int argc, char** argv) {
|
|||||||
|
|
||||||
//Load our level:
|
//Load our level:
|
||||||
if (zoneID != 0) {
|
if (zoneID != 0) {
|
||||||
dZoneManager::Instance()->Initialize(LWOZONEID(zoneID, instanceID, cloneID));
|
|
||||||
dpWorld::Instance().Initialize(zoneID);
|
dpWorld::Instance().Initialize(zoneID);
|
||||||
Game::physicsWorld = &dpWorld::Instance(); //just in case some old code references it
|
Game::physicsWorld = &dpWorld::Instance(); //just in case some old code references it
|
||||||
|
dZoneManager::Instance()->Initialize(LWOZONEID(zoneID, instanceID, cloneID));
|
||||||
g_CloneID = cloneID;
|
g_CloneID = cloneID;
|
||||||
|
|
||||||
// pre calculate the FDB checksum
|
// pre calculate the FDB checksum
|
||||||
|
Reference in New Issue
Block a user