chore: convert all auth packets to LUBitStreams

Split things out to their correct files as well
This commit is contained in:
Aaron Kimbrell
2025-09-10 23:04:55 -05:00
parent 824d563fd2
commit e854d6f56a
17 changed files with 476 additions and 615 deletions

View File

@@ -17,84 +17,25 @@
#include "Game.h"
#include "dConfig.h"
#include "eServerDisconnectIdentifiers.h"
#include "eLoginResponse.h"
#include "ServiceType.h"
#include "MessageType/Server.h"
#include "MessageType/Master.h"
#include "eGameMasterLevel.h"
#include "StringifiedEnum.h"
#include "CommonPackets.h"
#include "ClientPackets.h"
namespace {
std::vector<uint32_t> claimCodes;
}
void Stamp::Serialize(RakNet::BitStream& outBitStream) {
outBitStream.Write(type);
outBitStream.Write(value);
outBitStream.Write(timestamp);
};
namespace AuthPackets {
std::map<eMessageID, std::function<std::unique_ptr<AuthLUBitStream>()>> g_Handlers = {
{eMessageID::HandshakeRequest, []() {
return std::make_unique<HandshakeRequest>();
}},
{eMessageID::LoginRequest, []() {
std::map<MessageType::Auth, std::function<std::unique_ptr<LUBitStream>()>> g_Handlers = {
{MessageType::Auth::LOGIN_REQUEST, []() {
return std::make_unique<LoginRequest>();
}},
}}
};
void AuthLUBitStream::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(messageID);
}
bool AuthLUBitStream::Deserialize(RakNet::BitStream& bitstream) {
VALIDATE_READ(bitstream.Read(messageID));
return true;
}
bool HandshakeRequest::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(clientVersion));
bitStream.IgnoreBytes(4);
VALIDATE_READ(bitStream.Read(serviceType));
if (serviceType != ServiceType::CLIENT) LOG("WARNING: Service is not a Client!");
bitStream.IgnoreBytes(2);
VALIDATE_READ(bitStream.Read(processID));
VALIDATE_READ(bitStream.Read(port));
if (port != sysAddr.port) LOG("WARNING: Port written in packet does not match the port the client is connecting over!");
bitStream.IgnoreBytes(33);
return true;
}
void HandshakeRequest::Handle() {
LOG_DEBUG("Client Data [Version: %i, Service: %s, Process: %u, Port: %u, Sysaddr Port: %u]",
clientVersion, StringifiedEnum::ToString(serviceType).data(), processID, port, sysAddr.port);
HandshakeResponse response(server->GetIP(), server->GetPort(), server->GetServerType());
response.server = server;
response.Send(sysAddr);
}
void HandshakeResponse::Serialize(RakNet::BitStream& bitStream) const {
BitStreamUtils::WriteHeader(bitStream, ServiceType::COMMON, MessageType::Server::VERSION_CONFIRM);
const auto& clientNetVersionString = Game::config->GetValue("client_net_version");
const uint32_t clientNetVersion = GeneralUtils::TryParse<uint32_t>(clientNetVersionString).value_or(171022);
bitStream.Write<uint32_t>(clientNetVersion);
bitStream.Write<uint32_t>(861228100);
bitStream.Write(static_cast<uint32_t>(serverType));
bitStream.Write<uint64_t>(219818307120);
}
std::string CleanReceivedString(const std::string& str) {
std::string toReturn = str;
const auto removed = std::ranges::find_if(toReturn, [](unsigned char c) { return isprint(c) == 0 && isblank(c) == 0; });
toReturn.erase(removed, toReturn.end());
return toReturn;
}
bool LoginRequest::Deserialize(RakNet::BitStream& bitStream) {
LUWString usernameLUString;
VALIDATE_READ(bitStream.Read(usernameLUString));
@@ -103,64 +44,86 @@ namespace AuthPackets {
LUWString passwordLUString(41);
VALIDATE_READ(bitStream.Read(passwordLUString));
password = passwordLUString.GetAsString();
VALIDATE_READ(bitStream.Read(locale_id));
LOG_DEBUG("Locale ID: %s", StringifiedEnum::ToString(locale_id).data());
VALIDATE_READ(bitStream.Read(clientOS));
LOG_DEBUG("Operating System: %s", StringifiedEnum::ToString(clientOS).data());
LUWString memoryStatsLU(256);
VALIDATE_READ(bitStream.Read(memoryStatsLU));
computerInfo.memoryStats = CleanReceivedString(memoryStatsLU.GetAsString());
LOG_DEBUG("Memory Stats [%s]", computerInfo.memoryStats.c_str());
computerInfo.memoryStats = memoryStatsLU.GetAsString();
LUWString videoCardLU(128);
VALIDATE_READ(bitStream.Read(videoCardLU));
computerInfo.videoCard = CleanReceivedString(videoCardLU.GetAsString());
LOG_DEBUG("VideoCard Info: [%s]", computerInfo.videoCard.c_str());
computerInfo.videoCard = videoCardLU.GetAsString();
// Processor/CPU info
VALIDATE_READ(bitStream.Read(computerInfo.processorInfo.count));
VALIDATE_READ(bitStream.Read(computerInfo.processorInfo.type));
VALIDATE_READ(bitStream.Read(computerInfo.processorInfo.level));
VALIDATE_READ(bitStream.Read(computerInfo.processorInfo.revision));
LOG_DEBUG("CPU Info: [#Processors: %i, Processor Type: %s, Processor Level: %s, Processor Revision: %s]",
computerInfo.processorInfo.count,
StringifiedEnum::ToString(computerInfo.processorInfo.type).data(),
StringifiedEnum::ToString(computerInfo.processorInfo.level).data(),
StringifiedEnum::ToString(computerInfo.processorInfo.revision).data()
);
// OS Info
VALIDATE_READ(bitStream.Read(computerInfo.osVersionInfo.infoSize));
VALIDATE_READ(bitStream.Read(computerInfo.osVersionInfo.version));
VALIDATE_READ(bitStream.Read(computerInfo.osVersionInfo.majorVersion));
VALIDATE_READ(bitStream.Read(computerInfo.osVersionInfo.minorVersion));
VALIDATE_READ(bitStream.Read(computerInfo.osVersionInfo.buildNumber));
VALIDATE_READ(bitStream.Read(computerInfo.osVersionInfo.platformID));
LOG_DEBUG("OS Info: [Size: %i, Version: %s, Buid#: %s, platformID: %s]",
computerInfo.osVersionInfo.infoSize,
StringifiedEnum::ToString(computerInfo.osVersionInfo.version).data(),
StringifiedEnum::ToString(computerInfo.osVersionInfo.buildNumber).data(),
StringifiedEnum::ToString(computerInfo.osVersionInfo.platformID).data()
);
return true;
}
void LoginRequest::Handle() {
std::vector<Stamp> stamps;
stamps.emplace_back(eStamps::PASSPORT_AUTH_START, 0);
stamps.emplace_back(eStamps::PASSPORT_AUTH_CLIENT_OS, 0);
LOG_DEBUG("Login Request from %s", username.c_str());
LOG_DEBUG("Password: %s", password.c_str());
LOG_DEBUG("Locale ID: %s", StringifiedEnum::ToString(locale_id).data());
LOG_DEBUG("Operating System: %s", StringifiedEnum::ToString(clientOS).data());
LOG_DEBUG("Memory Stats [%s]", computerInfo.memoryStats.c_str());
LOG_DEBUG("VideoCard Info: [%s]", computerInfo.videoCard.c_str());
LOG_DEBUG("CPU Info: [#Processors: %i, Processor Type: %i, Processor Level: %i, Processor Revision: %i]",
computerInfo.processorInfo.count,
computerInfo.processorInfo.type,
computerInfo.processorInfo.level,
computerInfo.processorInfo.revision
);
LOG_DEBUG("OS Info: [Size: %i, Version: %i.%i, Buid#: %i, platformID: %i]",
computerInfo.osVersionInfo.infoSize,
computerInfo.osVersionInfo.majorVersion,
computerInfo.osVersionInfo.minorVersion,
computerInfo.osVersionInfo.buildNumber,
computerInfo.osVersionInfo.platformID
);
ClientPackets::LoginResponse response;
response.sysAddr = this->sysAddr;
response.stamps.emplace_back(eStamps::PASSPORT_AUTH_START, 0);
response.stamps.emplace_back(eStamps::PASSPORT_AUTH_CLIENT_OS, 0);
response.events.push_back(LUString(Game::config->GetValue("event_1")));
response.events.push_back(LUString(Game::config->GetValue("event_2")));
response.events.push_back(LUString(Game::config->GetValue("event_3")));
response.events.push_back(LUString(Game::config->GetValue("event_4")));
response.events.push_back(LUString(Game::config->GetValue("event_5")));
response.events.push_back(LUString(Game::config->GetValue("event_6")));
response.events.push_back(LUString(Game::config->GetValue("event_7")));
response.events.push_back(LUString(Game::config->GetValue("event_8")));
response.version_major = GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_major")).value_or(ClientVersion::major);
response.version_current = GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_current")).value_or(ClientVersion::current);
response.version_minor = GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_minor")).value_or(ClientVersion::minor);
uint32_t sessionKey = GeneralUtils::GenerateRandomNumber<uint32_t>();
std::string userHash = std::to_string(sessionKey);
response.userKey = md5(userHash);
// Fetch account details
auto accountInfo = Database::Get()->GetAccountInfo(username);
if (!accountInfo) {
LOG("No user by name %s found!", username.c_str());
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
LoginResponse response(eLoginResponse::INVALID_USER, "", "", 2001, username, stamps);
response.server = server;
response.stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
response.Send(sysAddr);
return;
}
@@ -168,9 +131,7 @@ namespace AuthPackets {
//If we aren't running in live mode, then only GMs are allowed to enter:
const auto& closedToNonDevs = Game::config->GetValue("closed_to_non_devs");
if (closedToNonDevs.size() > 0 && bool(std::stoi(closedToNonDevs)) && accountInfo->maxGmLevel == eGameMasterLevel::CIVILIAN) {
stamps.emplace_back(eStamps::GM_REQUIRED, 1);
LoginResponse response(eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH, "The server is currently only open to developers.", "", 2001, username, stamps);
response.server = server;
response.stamps.emplace_back(eStamps::GM_REQUIRED, 1);
response.Send(sysAddr);
return;
}
@@ -178,9 +139,9 @@ namespace AuthPackets {
if (Game::config->GetValue("dont_use_keys") != "1" && accountInfo->maxGmLevel == eGameMasterLevel::CIVILIAN) {
//Check to see if we have a play key:
if (accountInfo->playKeyId == 0) {
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
LoginResponse response(eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH, "Your account doesn't have a play key associated with it!", "", 2001, username, stamps);
response.server = server;
response.stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
response.responseCode = eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH;
response.errorMessage = "Your account doesn't have a play key associated with it!";
response.Send(sysAddr);
LOG("User %s tried to log in, but they don't have a play key.", username.c_str());
return;
@@ -190,37 +151,37 @@ namespace AuthPackets {
auto playKeyStatus = Database::Get()->IsPlaykeyActive(accountInfo->playKeyId);
if (!playKeyStatus) {
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
LoginResponse response(eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH, "Your account doesn't have a valid play key associated with it!", "", 2001, username, stamps);
response.server = server;
response.stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
response.responseCode = eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH;
response.errorMessage = "Your account doesn't have a valid play key associated with it!";
response.Send(sysAddr);
return;
}
if (!playKeyStatus.value()) {
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
LoginResponse response(eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH, "Your play key has been disabled.", "", 2001, username, stamps);
response.server = server;
response.stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
response.responseCode = eLoginResponse::PERMISSIONS_NOT_HIGH_ENOUGH;
response.errorMessage = "Your play key has been disabled.";
response.Send(sysAddr);
LOG("User %s tried to log in, but their play key was disabled", username.c_str());
return;
}
} else if (Game::config->GetValue("dont_use_keys") == "1" || accountInfo->maxGmLevel > eGameMasterLevel::CIVILIAN) {
stamps.emplace_back(eStamps::PASSPORT_AUTH_BYPASS, 1);
response.stamps.emplace_back(eStamps::PASSPORT_AUTH_BYPASS, 1);
}
if (accountInfo->banned) {
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
LoginResponse response(eLoginResponse::BANNED, "", "", 2001, username, stamps);
response.server = server;
response.stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
response.responseCode = eLoginResponse::BANNED;
response.errorMessage = "Your account has been banned.";
response.Send(sysAddr);
return;
}
if (accountInfo->locked) {
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
LoginResponse response(eLoginResponse::ACCOUNT_LOCKED, "", "", 2001, username, stamps);
response.server = server;
response.stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
response.responseCode = eLoginResponse::ACCOUNT_LOCKED;
response.errorMessage = "Your account is locked.";
response.Send(sysAddr);
return;
}
@@ -228,189 +189,61 @@ namespace AuthPackets {
bool loginSuccess = ::bcrypt_checkpw(password.c_str(), accountInfo->bcryptPassword.c_str()) == 0;
if (!loginSuccess) {
stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
LoginResponse response(eLoginResponse::WRONG_PASS, "", "", 2001, username, stamps);
response.server = server;
response.stamps.emplace_back(eStamps::PASSPORT_AUTH_ERROR, 1);
response.responseCode = eLoginResponse::WRONG_PASS;
response.Send(sysAddr);
LOG("Wrong password used");
} else {
SystemAddress system = sysAddr; //Copy the sysAddr
auto serverPtr = server;
auto usernameCopy = username;
ZoneInstanceManager::Instance()->RequestZoneTransfer(server, 0, 0, false, [system, serverPtr, usernameCopy, stamps](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string zoneIP, uint16_t zonePort) mutable {
LoginResponse response(eLoginResponse::SUCCESS, "", zoneIP, zonePort, usernameCopy, stamps);
response.server = serverPtr;
response.Send(system);
return;
}
);
ZoneInstanceManager::Instance()->RequestZoneTransfer(Game::server, 0, 0, false, [this, response, sessionKey](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string zoneIP, uint16_t zonePort) mutable {
response.responseCode = eLoginResponse::SUCCESS;
response.worldServerIP = LUString(zoneIP);
response.worldServerPort = zonePort;
response.Send();
CBITSTREAM;
BitStreamUtils::WriteHeader(bitStream, ServiceType::MASTER, MessageType::Master::SET_SESSION_KEY);
bitStream.Write(sessionKey);
LOG_DEBUG("Sending session key for %s to master server", this->username.c_str());
bitStream.Write(LUString(this->username));
Game::server->SendToMaster(bitStream);
});
for (auto const code : claimCodes) {
Database::Get()->InsertRewardCode(accountInfo->id, code);
}
}
}
}
void LoginResponse::Serialize(RakNet::BitStream& bitStream) const {
std::vector<Stamp> mutableStamps = stamps;
mutableStamps.emplace_back(eStamps::PASSPORT_AUTH_IM_LOGIN_START, 1);
BitStreamUtils::WriteHeader(bitStream, ServiceType::CLIENT, MessageType::Client::LOGIN_RESPONSE);
// Non Stuct Functions
void AuthPackets::LoadClaimCodes() {
if (!claimCodes.empty()) return;
auto rcstring = Game::config->GetValue("rewardcodes");
auto codestrings = GeneralUtils::SplitString(rcstring, ',');
for (auto const& codestring : codestrings) {
const auto code = GeneralUtils::TryParse<uint32_t>(codestring);
bitStream.Write(responseCode);
// Event Gating
bitStream.Write(LUString(Game::config->GetValue("event_1")));
bitStream.Write(LUString(Game::config->GetValue("event_2")));
bitStream.Write(LUString(Game::config->GetValue("event_3")));
bitStream.Write(LUString(Game::config->GetValue("event_4")));
bitStream.Write(LUString(Game::config->GetValue("event_5")));
bitStream.Write(LUString(Game::config->GetValue("event_6")));
bitStream.Write(LUString(Game::config->GetValue("event_7")));
bitStream.Write(LUString(Game::config->GetValue("event_8")));
const uint16_t version_major =
GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_major")).value_or(ClientVersion::major);
const uint16_t version_current =
GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_current")).value_or(ClientVersion::current);
const uint16_t version_minor =
GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_minor")).value_or(ClientVersion::minor);
bitStream.Write(version_major);
bitStream.Write(version_current);
bitStream.Write(version_minor);
// Writes the user key
uint32_t sessionKey = GeneralUtils::GenerateRandomNumber<uint32_t>();
std::string userHash = std::to_string(sessionKey);
userHash = md5(userHash);
bitStream.Write(LUWString(userHash));
// World Server IP
bitStream.Write(LUString(wServerIP));
// Chat Server IP (unused)
bitStream.Write(LUString(""));
// World Server Redirect port
bitStream.Write(wServerPort);
// Char Server Redirect port (unused)
bitStream.Write(static_cast<uint16_t>(0));
// CDN Key
bitStream.Write(LUString(""));
// CDN Ticket
bitStream.Write(LUString("00000000-0000-0000-0000-000000000000", 37));
// Language
bitStream.Write(Language::en_US);
// Write the localization
bitStream.Write(LUString("US", 3));
bitStream.Write<uint8_t>(false); // Just upgraded from F2P
bitStream.Write<uint8_t>(false); // User is F2P
bitStream.Write<uint64_t>(0); // Time Remaining in F2P
// Write custom error message
bitStream.Write<uint16_t>(errorMsg.length());
bitStream.Write(LUWString(errorMsg, static_cast<uint32_t>(errorMsg.length())));
mutableStamps.emplace_back(eStamps::PASSPORT_AUTH_WORLD_COMMUNICATION_FINISH, 1);
bitStream.Write<uint32_t>((sizeof(Stamp) * mutableStamps.size()) + sizeof(uint32_t));
for (auto& stamp : mutableStamps) stamp.Serialize(bitStream);
//Inform the master server that we've created a session for this user:
if (responseCode == eLoginResponse::SUCCESS && server) {
uint32_t masterSessionKey = GeneralUtils::GenerateRandomNumber<uint32_t>();
RakNet::BitStream masterBitStream;
BitStreamUtils::WriteHeader(masterBitStream, ServiceType::MASTER, MessageType::Master::SET_SESSION_KEY);
masterBitStream.Write(masterSessionKey);
masterBitStream.Write(LUString(username));
server->SendToMaster(masterBitStream);
LOG("Set sessionKey: %i for user %s", masterSessionKey, username.c_str());
}
}
void LoadClaimCodes() {
if(!claimCodes.empty()) return;
auto rcstring = Game::config->GetValue("rewardcodes");
auto codestrings = GeneralUtils::SplitString(rcstring, ',');
for(auto const &codestring: codestrings){
const auto code = GeneralUtils::TryParse<uint32_t>(codestring);
if (code && code.value() != -1) claimCodes.push_back(code.value());
}
if (code && code.value() != -1) claimCodes.push_back(code.value());
}
}
// Legacy wrapper functions for backward compatibility
void AuthPackets::HandleHandshake(dServer* server, Packet* packet) {
CINSTREAM_SKIP_HEADER;
HandshakeRequest request;
request.sysAddr = packet->systemAddress;
request.server = server;
if (request.Deserialize(inStream)) {
request.Handle();
} else {
LOG_DEBUG("Error Reading Handshake Request");
}
}
// Non Stuct Functions
void AuthPackets::Handle(RakNet::BitStream& inStream, const SystemAddress& sysAddr) {
inStream.ResetReadPointer();
LUBitStream lubitstream;
if (!lubitstream.ReadHeader(inStream)) return;
void AuthPackets::SendHandshake(dServer* server, const SystemAddress& sysAddr, const std::string& nextServerIP, uint16_t nextServerPort, const ServiceType serverType) {
HandshakeResponse response(nextServerIP, nextServerPort, serverType);
response.server = server;
response.Send(sysAddr);
}
void AuthPackets::HandleLoginRequest(dServer* server, Packet* packet) {
CINSTREAM_SKIP_HEADER;
LoginRequest request;
request.sysAddr = packet->systemAddress;
request.server = server;
if (request.Deserialize(inStream)) {
request.Handle();
} else {
LOG_DEBUG("Error Reading Login Request");
}
}
void AuthPackets::SendLoginResponse(dServer* server, const SystemAddress& sysAddr, eLoginResponse responseCode, const std::string& errorMsg, const std::string& wServerIP, uint16_t wServerPort, std::string username, std::vector<Stamp>& stamps) {
LoginResponse response(responseCode, errorMsg, wServerIP, wServerPort, username, stamps);
response.server = server;
response.Send(sysAddr);
}
// Non Struct Functions
void AuthPackets::HandleAuth(RakNet::BitStream& inStream, const SystemAddress& sysAddr, dServer* server) {
AuthLUBitStream data;
if (!data.Deserialize(inStream)) {
LOG_DEBUG("Error Reading Auth header");
return;
}
auto it = g_Handlers.find(data.messageID);
auto it = g_Handlers.find(static_cast<MessageType::Auth>(lubitstream.internalPacketID));
if (it != g_Handlers.end()) {
auto request = it->second();
request->sysAddr = sysAddr;
request->server = server;
if (!request->Deserialize(inStream)) {
LOG_DEBUG("Error Reading Auth Request: %s", StringifiedEnum::ToString(data.messageID).data());
LOG_DEBUG("Error Reading Auth Packet: %s", StringifiedEnum::ToString(static_cast<MessageType::Auth>(lubitstream.internalPacketID)).data());
return;
}
LOG("Received auth message %s", StringifiedEnum::ToString(data.messageID).data());
LOG_DEBUG("Received Auth Packet: %s", StringifiedEnum::ToString(static_cast<MessageType::Auth>(lubitstream.internalPacketID)).data());
request->Handle();
} else {
LOG_DEBUG("Unhandled Auth Request with ID: %i", data.messageID);
LOG_DEBUG("Unhandled Auth Packet with ID: %i", lubitstream.internalPacketID);
}
}

View File

@@ -8,77 +8,12 @@
#include "BitStream.h"
#include "RakNetTypes.h"
#include "BitStreamUtils.h"
#include <functional>
#include <memory>
#include "MessageType/Auth.h"
enum class eLoginResponse : uint8_t;
enum class ServiceType : uint16_t;
class dServer;
enum class eMessageID : uint32_t {
HandshakeRequest = 0,
HandshakeResponse,
LoginRequest,
LoginResponse,
UnknownError
};
enum class eStamps : uint32_t {
PASSPORT_AUTH_START,
PASSPORT_AUTH_BYPASS,
PASSPORT_AUTH_ERROR,
PASSPORT_AUTH_DB_SELECT_START,
PASSPORT_AUTH_DB_SELECT_FINISH,
PASSPORT_AUTH_DB_INSERT_START,
PASSPORT_AUTH_DB_INSERT_FINISH,
PASSPORT_AUTH_LEGOINT_COMMUNICATION_START,
PASSPORT_AUTH_LEGOINT_RECEIVED,
PASSPORT_AUTH_LEGOINT_THREAD_SPAWN,
PASSPORT_AUTH_LEGOINT_WEBSERVICE_START,
PASSPORT_AUTH_LEGOINT_WEBSERVICE_FINISH,
PASSPORT_AUTH_LEGOINT_LEGOCLUB_START,
PASSPORT_AUTH_LEGOINT_LEGOCLUB_FINISH,
PASSPORT_AUTH_LEGOINT_THREAD_FINISH,
PASSPORT_AUTH_LEGOINT_REPLY,
PASSPORT_AUTH_LEGOINT_ERROR,
PASSPORT_AUTH_LEGOINT_COMMUNICATION_END,
PASSPORT_AUTH_LEGOINT_DISCONNECT,
PASSPORT_AUTH_WORLD_COMMUNICATION_START,
PASSPORT_AUTH_CLIENT_OS,
PASSPORT_AUTH_WORLD_PACKET_RECEIVED,
PASSPORT_AUTH_IM_COMMUNICATION_START,
PASSPORT_AUTH_IM_LOGIN_START,
PASSPORT_AUTH_IM_LOGIN_ALREADY_LOGGED_IN,
PASSPORT_AUTH_IM_OTHER_LOGIN_REMOVED,
PASSPORT_AUTH_IM_LOGIN_QUEUED,
PASSPORT_AUTH_IM_LOGIN_RESPONSE,
PASSPORT_AUTH_IM_COMMUNICATION_END,
PASSPORT_AUTH_WORLD_SESSION_CONFIRM_TO_AUTH,
PASSPORT_AUTH_WORLD_COMMUNICATION_FINISH,
PASSPORT_AUTH_WORLD_DISCONNECT,
NO_LEGO_INTERFACE,
DB_ERROR,
GM_REQUIRED,
NO_LEGO_WEBSERVICE_XML,
LEGO_WEBSERVICE_TIMEOUT,
LEGO_WEBSERVICE_ERROR,
NO_WORLD_SERVER
};
struct Stamp {
eStamps type;
uint32_t value;
uint64_t timestamp;
Stamp(eStamps type, uint32_t value, uint64_t timestamp = time(nullptr)){
this->type = type;
this->value = value;
this->timestamp = timestamp;
}
void Serialize(RakNet::BitStream& outBitStream);
};
enum class ClientOS : uint8_t {
UNKNOWN,
WINDOWS,
@@ -91,171 +26,15 @@ enum class LanguageCodeID : uint16_t {
en_GB = 0x0809
};
// For more info on these values, go to this link
// https://learn.microsoft.com/en-us/windows/win32/api/sysinfoapi/ns-sysinfoapi-system_info
enum class ProcessorType : uint32_t {
UNKNOWN = 0,
INTEL_386 = 386, // Intel 80386
INTEL_486 = 486, // Intel 80486
PENTIUM = 586, // Intel Pentium
MIPS = 4000, // MIPS R4000
ALPHA = 21064, // Alpha 21064
PPC = 601, // PowerPC 601
SHX = 103, // SuperH SHX
INTEL_IA64 = 2200, // Intel Itanium
AMD_X8664 = 8664, // x64 (AMD or Intel EM64T)
ARM = 448, // ARM (0x01C0 in hex, 448 in decimal)
ARM64 = 43620 // ARM64 (0xAA64 in hex, 43620 in decimal)
};
enum class ProcessorLevel : uint16_t {
INTEL_386 = 3,
INTEL_486 = 4,
PENTIUM = 5,
INTEL_P6 = 6, // Pentium Pro/II/III/4 or later
ITANIUM = 0xA,
X64 = 0xE,
ARM = 0x14,
ARM64 = 0x15,
UNKNOWN = 0xFFFF
};
// ProcessorRevision is typically a 16-bit value, but we can define some common values for reference
// For x86: high byte = model, low byte = stepping
// For other architectures, refer to documentation
enum class ProcessorRevision : uint16_t {
// Intel 80386
INTEL_386_MODEL_0_STEPPING_0 = 0x0000,
INTEL_386_MODEL_0_STEPPING_1 = 0x0001,
// Intel 80486
INTEL_486_MODEL_0_STEPPING_0 = 0x0000,
INTEL_486_MODEL_0_STEPPING_1 = 0x0001,
// Intel Pentium
PENTIUM_MODEL_1_STEPPING_1 = 0x0101,
PENTIUM_MODEL_2_STEPPING_3 = 0x0203,
// Intel Pentium Pro/II/III/4
P6_MODEL_3_STEPPING_3 = 0x0303,
P6_MODEL_5_STEPPING_7 = 0x0507,
// Intel Itanium
ITANIUM_MODEL_1_STEPPING_0 = 0x0100,
// AMD x64
AMD_X64_MODEL_15_STEPPING_65 = 0x0F41,
AMD_X64_MODEL_23_STEPPING_1 = 0x1701,
// Intel x64
INTEL_X64_MODEL_6_STEPPING_10 = 0x060A,
INTEL_X64_MODEL_15_STEPPING_11 = 0x0F0B,
// ARM/ARM64 (values are typically implementation-specific)
ARM_MODEL_0_STEPPING_0 = 0x0000,
ARM64_MODEL_0_STEPPING_0 = 0x0000,
// Unknown
UNKNOWN = 0xFFFF
};
// Windows version enum based on OSVERSIONINFOEXA major/minor values
// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-osversioninfoexa
enum class WindowsVersion : uint32_t {
UNKNOWN = 0,
WIN_2000 = 0x0500, // Major: 5, Minor: 0
WIN_XP = 0x0501, // Major: 5, Minor: 1
WIN_SERVER_2003 = 0x0502, // Major: 5, Minor: 2
WIN_VISTA = 0x0600, // Major: 6, Minor: 0
WIN_7 = 0x0601, // Major: 6, Minor: 1
WIN_8 = 0x0602, // Major: 6, Minor: 2
WIN_8_1 = 0x0603, // Major: 6, Minor: 3
WIN_10 = 0x0A00, // Major: 10, Minor: 0
WIN_11 = 0x0A00 // Major: 10, Minor: 0 (distinguish by build number)
};
// Windows Platform ID enum based on OSVERSIONINFOEXA documentation
// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-osversioninfoexa
enum class WindowsPlatformID : uint32_t {
UNKNOWN = 0,
WIN32s = 0, // Windows 3.x
WIN32_WINDOWS = 1, // Windows 95/98/ME
WIN32_NT = 2, // Windows NT and later
WIN32_CE = 3 // Windows CE
};
// Windows Build Number enum (common values)
enum class WindowsBuildNumber : uint32_t {
UNKNOWN = 0,
WIN_2000 = 2195,
WIN_XP = 2600,
WIN_SERVER_2003 = 3790,
WIN_VISTA = 6000,
WIN_7 = 7600,
WIN_7_SP1 = 7601,
WIN_8 = 9200,
WIN_8_1 = 9600,
WIN_10_1507 = 10240,
WIN_10_1511 = 10586,
WIN_10_1607 = 14393,
WIN_10_1703 = 15063,
WIN_10_1709 = 16299,
WIN_10_1803 = 17134,
WIN_10_1809 = 17763,
WIN_10_1903 = 18362,
WIN_10_1909 = 18363,
WIN_10_2004 = 19041,
WIN_10_20H2 = 19042,
WIN_10_21H1 = 19043,
WIN_10_21H2 = 19044,
WIN_10_22H2 = 19045,
WIN_11_21H2 = 22000,
WIN_11_22H2 = 22621,
WIN_11_23H2 = 22631
};
template <>
struct magic_enum::customize::enum_range<LanguageCodeID> {
static constexpr int min = 1031;
static constexpr int max = 2057;
};
enum class Language : uint32_t {
en_US,
pl_US,
de_DE,
en_GB,
};
namespace AuthPackets {
struct AuthLUBitStream : public LUBitStream {
eMessageID messageID = eMessageID::UnknownError;
SystemAddress sysAddr = UNASSIGNED_SYSTEM_ADDRESS;
dServer* server = nullptr;
AuthLUBitStream() = default;
AuthLUBitStream(eMessageID _messageID) : messageID{_messageID} {};
virtual void Serialize(RakNet::BitStream& bitStream) const override;
virtual bool Deserialize(RakNet::BitStream& bitStream) override;
virtual void Handle() override {};
};
struct HandshakeRequest : public AuthLUBitStream {
uint32_t clientVersion = 0;
ServiceType serviceType;
uint32_t processID = 0;
uint16_t port = 0;
HandshakeRequest() : AuthLUBitStream(eMessageID::HandshakeRequest) {}
bool Deserialize(RakNet::BitStream& bitStream) override;
void Handle() override;
};
struct HandshakeResponse : public AuthLUBitStream {
std::string nextServerIP;
uint16_t nextServerPort = 0;
ServiceType serverType;
HandshakeResponse() : AuthLUBitStream(eMessageID::HandshakeResponse) {}
HandshakeResponse(const std::string& ip, uint16_t port, ServiceType type)
: AuthLUBitStream(eMessageID::HandshakeResponse), nextServerIP(ip), nextServerPort(port), serverType(type) {}
void Serialize(RakNet::BitStream& bitStream) const override;
};
struct LoginRequest : public AuthLUBitStream {
struct LoginRequest : public LUBitStream {
std::string username;
std::string password;
LanguageCodeID locale_id;
@@ -265,46 +44,28 @@ namespace AuthPackets {
std::string videoCard;
struct ProcessorInfo {
uint32_t count = 0;
ProcessorType type = ProcessorType::UNKNOWN;
ProcessorLevel level = ProcessorLevel::UNKNOWN;
ProcessorRevision revision = ProcessorRevision::UNKNOWN;
uint32_t type = 0;
uint16_t level = 0;
uint16_t revision = 0;
} processorInfo;
struct OSVersionInfo {
uint32_t infoSize = 0;
WindowsVersion version = WindowsVersion::UNKNOWN;
WindowsBuildNumber buildNumber = WindowsBuildNumber::UNKNOWN;
WindowsPlatformID platformID = WindowsPlatformID::UNKNOWN;
uint32_t majorVersion = 0;
uint32_t minorVersion = 0;
uint32_t buildNumber = 0;
uint32_t platformID = 0;
} osVersionInfo;
} computerInfo;
LoginRequest() : AuthLUBitStream(eMessageID::LoginRequest) {}
LoginRequest() : LUBitStream(ServiceType::AUTH, MessageType::Auth::LOGIN_REQUEST) {}
bool Deserialize(RakNet::BitStream& bitStream) override;
void Handle() override;
};
struct LoginResponse : public AuthLUBitStream {
eLoginResponse responseCode;
std::string errorMsg;
std::string wServerIP;
uint16_t wServerPort = 0;
std::string username;
std::vector<Stamp> stamps;
LoginResponse() : AuthLUBitStream(eMessageID::LoginResponse) {}
LoginResponse(eLoginResponse code, const std::string& error, const std::string& ip, uint16_t port, const std::string& user, std::vector<Stamp>& s)
: AuthLUBitStream(eMessageID::LoginResponse), responseCode(code), errorMsg(error), wServerIP(ip), wServerPort(port), username(user), stamps(s) {}
void Serialize(RakNet::BitStream& bitStream) const override;
};
// Legacy function signatures maintained for backward compatibility
void HandleHandshake(dServer* server, Packet* packet);
void SendHandshake(dServer* server, const SystemAddress& sysAddr, const std::string& nextServerIP, uint16_t nextServerPort, const ServiceType serverType);
void HandleLoginRequest(dServer* server, Packet* packet);
void SendLoginResponse(dServer* server, const SystemAddress& sysAddr, eLoginResponse responseCode, const std::string& errorMsg, const std::string& wServerIP, uint16_t wServerPort, std::string username, std::vector<Stamp>& stamps);
void HandleAuth(RakNet::BitStream& inStream, const SystemAddress& sysAddr, dServer* server);
// Non struct functions
void LoadClaimCodes();
void Handle(RakNet::BitStream& inStream, const SystemAddress& sysAddr);
}
#endif // AUTHPACKETS_H

View File

@@ -49,6 +49,7 @@ struct LUWString {
struct LUBitStream {
ServiceType connectionType = ServiceType::UNKNOWN;
uint32_t internalPacketID = 0xFFFFFFFF;
SystemAddress sysAddr = UNASSIGNED_SYSTEM_ADDRESS;
LUBitStream() = default;
@@ -61,6 +62,7 @@ struct LUBitStream {
void WriteHeader(RakNet::BitStream& bitStream) const;
bool ReadHeader(RakNet::BitStream& bitStream);
void Send(const SystemAddress& sysAddr) const;
void Send() const { Send(this->sysAddr); };
void Broadcast() const { Send(UNASSIGNED_SYSTEM_ADDRESS); };
virtual void Serialize(RakNet::BitStream& bitStream) const {}

View File

@@ -2,12 +2,14 @@ set(DNET_SOURCES "AuthPackets.cpp"
"BitStreamUtils.cpp"
"ChatPackets.cpp"
"ClientPackets.cpp"
"CommonPackets.cpp"
"dServer.cpp"
"MailInfo.cpp"
"MasterPackets.cpp"
"PacketUtils.cpp"
"WorldPackets.cpp"
"ZoneInstanceManager.cpp")
"ZoneInstanceManager.cpp"
)
add_library(dNet STATIC ${DNET_SOURCES})
target_link_libraries(dNet PRIVATE bcrypt MD5 glm::glm)

View File

@@ -6,6 +6,47 @@
#include "ClientPackets.h"
#include "dCommonVars.h"
#include "PositionUpdate.h"
#include "StringifiedEnum.h"
namespace ClientPackets {
void Stamp::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(type);
bitStream.Write(value);
bitStream.Write(timestamp);
};
void LoginResponse::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(responseCode);
bitStream.Write(events[0]);
bitStream.Write(events[1]);
bitStream.Write(events[2]);
bitStream.Write(events[3]);
bitStream.Write(events[4]);
bitStream.Write(events[5]);
bitStream.Write(events[6]);
bitStream.Write(events[7]);
bitStream.Write(version_major);
bitStream.Write(version_current);
bitStream.Write(version_minor);
bitStream.Write(userKey);
bitStream.Write(worldServerIP);
bitStream.Write(chatServerIP);
bitStream.Write(worldServerPort);
bitStream.Write(chatServerPort);
bitStream.Write(cdnKey);
bitStream.Write(cdnTicket);
bitStream.Write(language);
bitStream.Write(localization);
bitStream.Write(static_cast<uint8_t>(justUpgradedFromF2P));
bitStream.Write(static_cast<uint8_t>(isF2P));
bitStream.Write(membershipTimeLeft);
bitStream.Write<uint16_t>(errorMessage.length());
bitStream.Write(LUWString(errorMessage, static_cast<uint32_t>(errorMessage.length())));
bitStream.Write<uint32_t>((sizeof(Stamp) * stamps.size()) + sizeof(uint32_t));
for (const auto& stampData : stamps) stampData.Serialize(bitStream);
};
}
ChatMessage ClientPackets::HandleChatMessage(Packet* packet) {
CINSTREAM_SKIP_HEADER;

View File

@@ -8,6 +8,8 @@
#include <cstdint>
#include <string>
#include "BitStreamUtils.h"
#include "MessageType/Client.h"
class PositionUpdate;
@@ -26,11 +28,120 @@ struct ChatModerationRequest {
std::string message;
};
enum class eLoginResponse : uint8_t {
GENERAL_FAILED = 0,
SUCCESS,
BANNED,
// Unused 3
// Unused 4
PERMISSIONS_NOT_HIGH_ENOUGH = 5,
INVALID_USER,
ACCOUNT_LOCKED,
WRONG_PASS,
ACCOUNT_ACTIVATION_PENDING,
ACCOUNT_DISABLED,
GAME_TIME_EXPIRED,
FREE_TRIAL_ENDED,
PLAY_SCHEDULE_TIME_UP,
ACCOUNT_NOT_ACTIVATED
};
enum class eStamps : uint32_t {
PASSPORT_AUTH_START,
PASSPORT_AUTH_BYPASS,
PASSPORT_AUTH_ERROR,
PASSPORT_AUTH_DB_SELECT_START,
PASSPORT_AUTH_DB_SELECT_FINISH,
PASSPORT_AUTH_DB_INSERT_START,
PASSPORT_AUTH_DB_INSERT_FINISH,
PASSPORT_AUTH_LEGOINT_COMMUNICATION_START,
PASSPORT_AUTH_LEGOINT_RECEIVED,
PASSPORT_AUTH_LEGOINT_THREAD_SPAWN,
PASSPORT_AUTH_LEGOINT_WEBSERVICE_START,
PASSPORT_AUTH_LEGOINT_WEBSERVICE_FINISH,
PASSPORT_AUTH_LEGOINT_LEGOCLUB_START,
PASSPORT_AUTH_LEGOINT_LEGOCLUB_FINISH,
PASSPORT_AUTH_LEGOINT_THREAD_FINISH,
PASSPORT_AUTH_LEGOINT_REPLY,
PASSPORT_AUTH_LEGOINT_ERROR,
PASSPORT_AUTH_LEGOINT_COMMUNICATION_END,
PASSPORT_AUTH_LEGOINT_DISCONNECT,
PASSPORT_AUTH_WORLD_COMMUNICATION_START,
PASSPORT_AUTH_CLIENT_OS,
PASSPORT_AUTH_WORLD_PACKET_RECEIVED,
PASSPORT_AUTH_IM_COMMUNICATION_START,
PASSPORT_AUTH_IM_LOGIN_START,
PASSPORT_AUTH_IM_LOGIN_ALREADY_LOGGED_IN,
PASSPORT_AUTH_IM_OTHER_LOGIN_REMOVED,
PASSPORT_AUTH_IM_LOGIN_QUEUED,
PASSPORT_AUTH_IM_LOGIN_RESPONSE,
PASSPORT_AUTH_IM_COMMUNICATION_END,
PASSPORT_AUTH_WORLD_SESSION_CONFIRM_TO_AUTH,
PASSPORT_AUTH_WORLD_COMMUNICATION_FINISH,
PASSPORT_AUTH_WORLD_DISCONNECT,
NO_LEGO_INTERFACE,
DB_ERROR,
GM_REQUIRED,
NO_LEGO_WEBSERVICE_XML,
LEGO_WEBSERVICE_TIMEOUT,
LEGO_WEBSERVICE_ERROR,
NO_WORLD_SERVER
};
enum class Language : uint32_t {
en_US,
pl_US,
de_DE,
en_GB,
};
namespace ClientPackets {
struct Stamp {
eStamps type;
uint32_t value;
uint64_t timestamp;
Stamp(eStamps type, uint32_t value, uint64_t timestamp = time(nullptr)) {
this->type = type;
this->value = value;
this->timestamp = timestamp;
}
void Serialize(RakNet::BitStream& bitStream) const;
};
struct LoginResponse : public LUBitStream {
eLoginResponse responseCode = eLoginResponse::GENERAL_FAILED;
std::vector<LUString> events;
uint16_t version_major = 0;
uint16_t version_current = 0;
uint16_t version_minor = 0;
LUWString userKey;
LUString worldServerIP;
LUString chatServerIP = LUString(""); // unused
uint16_t worldServerPort = 0;
uint16_t chatServerPort = 0; // unused
LUString cdnKey = LUString("");
LUString cdnTicket = LUString("00000000-0000-0000-0000-000000000000", 37);
Language language = Language::en_US;
LUString localization = LUString("US", 3);
bool justUpgradedFromF2P = false; // written as uint8_t
bool isF2P = false; // written as uint8_t
uint64_t membershipTimeLeft = 0;
std::string errorMessage;
std::vector<Stamp> stamps;
LoginResponse() : LUBitStream(ServiceType::CLIENT, MessageType::Client::LOGIN_RESPONSE) {}
void Serialize(RakNet::BitStream& bitStream) const override;
};
ChatMessage HandleChatMessage(Packet* packet);
PositionUpdate HandleClientPositionUpdate(Packet* packet);
ChatModerationRequest HandleChatModerationRequest(Packet* packet);
int32_t SendTop5HelpIssues(Packet* packet);
};
#endif // CLIENTPACKETS_H

86
dNet/CommonPackets.cpp Normal file
View File

@@ -0,0 +1,86 @@
#include "CommonPackets.h"
#include "dServer.h"
#include "Logger.h"
#include "Game.h"
#include "dServer.h"
#include "dConfig.h"
#include "StringifiedEnum.h"
#include "GeneralUtils.h"
namespace CommonPackets {
std::map<MessageType::Server, std::function<std::unique_ptr<LUBitStream>()>> g_Handlers = {
{MessageType::Server::VERSION_CONFIRM, []() {
return std::make_unique<VersionConfirm>();
}},
{MessageType::Server::DISCONNECT_NOTIFY, []() {
return std::make_unique<DisconnectNotify>();
}},
{MessageType::Server::GENERAL_NOTIFY, []() {
return std::make_unique<GeneralNotify>();
}}
};
void VersionConfirm::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write<uint32_t>(netVersion);
bitStream.Write<uint32_t>(861228100);
bitStream.Write(static_cast<uint32_t>(serviceType));
bitStream.Write<uint64_t>(219818307120);
}
bool VersionConfirm::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(netVersion));
uint32_t unknown = 0;
VALIDATE_READ(bitStream.Read(unknown));
VALIDATE_READ(bitStream.Read(serviceType));
uint16_t unknown2 = 0;
VALIDATE_READ(bitStream.Read(unknown2));
VALIDATE_READ(bitStream.Read(processID));
VALIDATE_READ(bitStream.Read(port));
LUString unknownString;
VALIDATE_READ(bitStream.Read(unknownString));
return true;
}
void VersionConfirm::Handle() {
LOG_DEBUG("Client Data [Version: %i, Service: %s, Process: %u, Port: %u, Sysaddr Port: %u]", netVersion, StringifiedEnum::ToString(serviceType).data(), processID, port, sysAddr.port);
VersionConfirm response;
auto& serverNetVersionString = Game::config->GetValue("client_net_version");
const uint32_t serverNetVersion = GeneralUtils::TryParse<uint32_t>(serverNetVersionString).value_or(171022);
response.netVersion = serverNetVersion;
response.serviceType = Game::server->GetServerType();
response.Send(sysAddr);
}
void DisconnectNotify::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(disconnectID);
}
void GeneralNotify::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(notifyID);
bitStream.Write(notifyUser);
}
}
void CommonPackets::Handle(RakNet::BitStream& inStream, const SystemAddress& sysAddr) {
inStream.ResetReadPointer();
LUBitStream lubitstream;
if (!lubitstream.ReadHeader(inStream)) return;
auto it = g_Handlers.find(static_cast<MessageType::Server>(lubitstream.internalPacketID));
if (it != g_Handlers.end()) {
auto request = it->second();
request->sysAddr = sysAddr;
if (!request->Deserialize(inStream)) {
LOG_DEBUG("Error Reading Common Packet: %s", StringifiedEnum::ToString(static_cast<MessageType::Server>(lubitstream.internalPacketID)).data());
return;
}
LOG_DEBUG("Received Common Packet: %s", StringifiedEnum::ToString(static_cast<MessageType::Server>(lubitstream.internalPacketID)).data());
request->Handle();
} else {
LOG_DEBUG("Unhandled Common Packet with ID: %i", lubitstream.internalPacketID);
}
}

57
dNet/CommonPackets.h Normal file
View File

@@ -0,0 +1,57 @@
#include "dCommonVars.h"
#include "dNetCommon.h"
#include "BitStreamUtils.h"
#include "MessageType/Server.h"
enum class eServerDisconnectIdentifiers : uint32_t {
UNKNOWN_SERVER_ERROR = 0,
WRONG_GAME_VERSION,
WRONG_SERVER_VERSION,
CONNECTION_ON_INVALID_PORT,
DUPLICATE_LOGIN,
SERVER_SHUTDOWN,
SERVER_MAP_LOAD_FAILURE,
INVALID_SESSION_KEY,
ACCOUNT_NOT_IN_PENDING_LIST,
CHARACTER_NOT_FOUND,
CHARACTER_CORRUPTED,
KICK,
SAVE_FAILURE,
FREE_TRIAL_EXPIRED,
PLAY_SCHEDULE_TIME_DONE
};
// Packet Struct Functions
namespace CommonPackets {
struct VersionConfirm : public LUBitStream {
uint32_t netVersion = 0;
ServiceType serviceType;
uint32_t processID = 0;
uint16_t port = 0;
VersionConfirm() : LUBitStream(ServiceType::COMMON, MessageType::Server::VERSION_CONFIRM) {}
void Serialize(RakNet::BitStream& bitStream) const override;
bool Deserialize(RakNet::BitStream& bitStream) override;
void Handle() override;
};
struct DisconnectNotify : public LUBitStream {
eServerDisconnectIdentifiers disconnectID = eServerDisconnectIdentifiers::UNKNOWN_SERVER_ERROR;
DisconnectNotify() : LUBitStream(ServiceType::COMMON, MessageType::Server::DISCONNECT_NOTIFY) {}
void Serialize(RakNet::BitStream& bitStream) const override;
};
struct GeneralNotify : public LUBitStream {
uint32_t notifyID = 0; // only one known value: 0, which is Duplicate account login
bool notifyUser = true;
GeneralNotify() : LUBitStream(ServiceType::COMMON, MessageType::Server::GENERAL_NOTIFY) {}
void Serialize(RakNet::BitStream& bitStream) const override;
};
// Non Struct functions
void Handle(RakNet::BitStream& inStream, const SystemAddress& sysAddr);
}

View File

@@ -197,12 +197,7 @@ void dServer::SendToMaster(RakNet::BitStream& bitStream) {
mMasterPeer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE_ORDERED, 0, mMasterSystemAddress, false);
}
void dServer::Disconnect(const SystemAddress& sysAddr, eServerDisconnectIdentifiers disconNotifyID) {
RakNet::BitStream bitStream;
BitStreamUtils::WriteHeader(bitStream, ServiceType::COMMON, MessageType::Server::DISCONNECT_NOTIFY);
bitStream.Write(disconNotifyID);
mPeer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE_ORDERED, 0, sysAddr, false);
void dServer::Disconnect(const SystemAddress& sysAddr) {
mPeer->CloseConnection(sysAddr, true);
}

View File

@@ -43,7 +43,7 @@ public:
virtual void Send(RakNet::BitStream& bitStream, const SystemAddress& sysAddr, bool broadcast);
void SendToMaster(RakNet::BitStream& bitStream);
void Disconnect(const SystemAddress& sysAddr, eServerDisconnectIdentifiers disconNotifyID);
void Disconnect(const SystemAddress& sysAddr);
bool IsConnected(const SystemAddress& sysAddr);
const std::string& GetIP() const { return mIP; }