squashed commit

This commit is contained in:
jadebenn 2023-12-17 04:02:32 -06:00
parent a9ca0198b0
commit e4d423be5e
7 changed files with 54 additions and 49 deletions

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@ -1603,7 +1603,7 @@ BEGIN_ENUM_WITH_VALUES(eGameMessageType, uint16_t)
DECLARE_ENUM_ELEMENT_WITH_VALUE(UPDATE_FORGED_ITEM, 1768)
DECLARE_ENUM_ELEMENT_WITH_VALUE(CAN_ITEMS_BE_REFORGED, 1769)
DECLARE_ENUM_ELEMENT_WITH_VALUE(NOTIFY_CLIENT_RAIL_START_FAILED, 1771)
DECLARE_ENUM_ELEMENT_WITH_VALUE(GET_IS_ON_RAIL, 177)
DECLARE_ENUM_ELEMENT_WITH_VALUE(GET_IS_ON_RAIL, 1772)
END_ENUM_WITH_VALUES(eGameMessageType, uint16_t)
#endif //!__EGAMEMESSAGETYPE__H__

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@ -1,43 +1,47 @@
#ifndef __EWORLDMESSAGETYPE__H__
#define __EWORLDMESSAGETYPE__H__
#if (!defined(__EWORLDMESSAGETYPE__H__) || defined(GENERATE_ENUM_STRINGS))
#if (!defined(__EWORLDMESSAGETYPE__H__))
#define __EWORLDMESSAGETYPE__H__
#endif
#include <cstdint>
#include "StringifyEnums.h"
enum class eWorldMessageType : uint32_t {
VALIDATION = 1, // Session info
CHARACTER_LIST_REQUEST,
CHARACTER_CREATE_REQUEST,
LOGIN_REQUEST, // Character selected
GAME_MSG,
CHARACTER_DELETE_REQUEST,
CHARACTER_RENAME_REQUEST,
HAPPY_FLOWER_MODE_NOTIFY,
SLASH_RELOAD_MAP, // Reload map cmp
SLASH_PUSH_MAP_REQUEST, // Push map req cmd
SLASH_PUSH_MAP, // Push map cmd
SLASH_PULL_MAP, // Pull map cmd
LOCK_MAP_REQUEST,
GENERAL_CHAT_MESSAGE, // General chat message
HTTP_MONITOR_INFO_REQUEST,
SLASH_DEBUG_SCRIPTS, // Debug scripts cmd
MODELS_CLEAR,
EXHIBIT_INSERT_MODEL,
LEVEL_LOAD_COMPLETE, // Character data request
TMP_GUILD_CREATE,
ROUTE_PACKET, // Social?
POSITION_UPDATE,
MAIL,
WORD_CHECK, // Whitelist word check
STRING_CHECK, // Whitelist string check
GET_PLAYERS_IN_ZONE,
REQUEST_UGC_MANIFEST_INFO,
BLUEPRINT_GET_ALL_DATA_REQUEST,
CANCEL_MAP_QUEUE,
HANDLE_FUNNESS,
FAKE_PRG_CSR_MESSAGE,
REQUEST_FREE_TRIAL_REFRESH,
GM_SET_FREE_TRIAL_STATUS,
UI_HELP_TOP_5 = 91
};
BEGIN_ENUM_WITH_VALUES(eWorldMessageType, uint32_t)
DECLARE_ENUM_ELEMENT_WITH_VALUE(VALIDATION, 1) // Session info
DECLARE_ENUM_ELEMENT_WITH_VALUE(CHARACTER_LIST_REQUEST, 2)
DECLARE_ENUM_ELEMENT_WITH_VALUE(CHARACTER_CREATE_REQUEST, 3)
DECLARE_ENUM_ELEMENT_WITH_VALUE(LOGIN_REQUEST, 4) // Character selected
DECLARE_ENUM_ELEMENT_WITH_VALUE(GAME_MSG, 5)
DECLARE_ENUM_ELEMENT_WITH_VALUE(CHARACTER_DELETE_REQUEST, 6)
DECLARE_ENUM_ELEMENT_WITH_VALUE(CHARACTER_RENAME_REQUEST, 7)
DECLARE_ENUM_ELEMENT_WITH_VALUE(HAPPY_FLOWER_MODE_NOTIFY, 8)
DECLARE_ENUM_ELEMENT_WITH_VALUE(SLASH_RELOAD_MAP, 9) // Reload map cmp
DECLARE_ENUM_ELEMENT_WITH_VALUE(SLASH_PUSH_MAP_REQUEST, 10) // Push map req cmd
DECLARE_ENUM_ELEMENT_WITH_VALUE(SLASH_PUSH_MAP, 11) // Push map cmd
DECLARE_ENUM_ELEMENT_WITH_VALUE(SLASH_PULL_MAP, 12) // Pull map cmd
DECLARE_ENUM_ELEMENT_WITH_VALUE(LOCK_MAP_REQUEST, 13)
DECLARE_ENUM_ELEMENT_WITH_VALUE(GENERAL_CHAT_MESSAGE, 14) // General chat message
DECLARE_ENUM_ELEMENT_WITH_VALUE(HTTP_MONITOR_INFO_REQUEST, 15)
DECLARE_ENUM_ELEMENT_WITH_VALUE(SLASH_DEBUG_SCRIPTS, 16) // Debug scripts cmd
DECLARE_ENUM_ELEMENT_WITH_VALUE(MODELS_CLEAR, 17)
DECLARE_ENUM_ELEMENT_WITH_VALUE(EXHIBIT_INSERT_MODEL, 18)
DECLARE_ENUM_ELEMENT_WITH_VALUE(LEVEL_LOAD_COMPLETE, 19) // Character data request
DECLARE_ENUM_ELEMENT_WITH_VALUE(TMP_GUILD_CREATE, 20)
DECLARE_ENUM_ELEMENT_WITH_VALUE(ROUTE_PACKET, 21) // Social?
DECLARE_ENUM_ELEMENT_WITH_VALUE(POSITION_UPDATE, 22)
DECLARE_ENUM_ELEMENT_WITH_VALUE(MAIL, 23)
DECLARE_ENUM_ELEMENT_WITH_VALUE(WORD_CHECK, 24) // Whitelist word check
DECLARE_ENUM_ELEMENT_WITH_VALUE(STRING_CHECK, 25) // Whitelist string check
DECLARE_ENUM_ELEMENT_WITH_VALUE(GET_PLAYERS_IN_ZONE, 26)
DECLARE_ENUM_ELEMENT_WITH_VALUE(REQUEST_UGC_MANIFEST_INFO, 27)
DECLARE_ENUM_ELEMENT_WITH_VALUE(BLUEPRINT_GET_ALL_DATA_REQUEST, 28)
DECLARE_ENUM_ELEMENT_WITH_VALUE(CANCEL_MAP_QUEUE, 29)
DECLARE_ENUM_ELEMENT_WITH_VALUE(HANDLE_FUNNESS, 30)
DECLARE_ENUM_ELEMENT_WITH_VALUE(FAKE_PRG_CSR_MESSAGE, 31)
DECLARE_ENUM_ELEMENT_WITH_VALUE(REQUEST_FREE_TRIAL_REFRESH, 32)
DECLARE_ENUM_ELEMENT_WITH_VALUE(GM_SET_FREE_TRIAL_STATUS, 33)
DECLARE_ENUM_ELEMENT_WITH_VALUE(UI_HELP_TOP_5, 91)
END_ENUM_WITH_VALUES(eWorldMessageType, uint32_t)
#endif //!__EWORLDMESSAGETYPE__H__

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@ -197,18 +197,17 @@ void RebuildComponent::Update(float deltaTime) {
DestroyableComponent* destComp = builder->GetComponent<DestroyableComponent>();
if (!destComp) break;
int newImagination = destComp->GetImagination();
++m_DrainedImagination;
--newImagination;
const int32_t imaginationCostRemaining = m_TakeImagination - m_DrainedImagination;
const int32_t newImagination = destComp->GetImagination() - 1;
destComp->SetImagination(newImagination);
Game::entityManager->SerializeEntity(builder);
if (newImagination <= 0) {
if (newImagination <= 0 && imaginationCostRemaining > 0) {
CancelRebuild(builder, eQuickBuildFailReason::OUT_OF_IMAGINATION, true);
break;
}
}
if (m_Timer >= m_CompleteTime && m_DrainedImagination >= m_TakeImagination) {

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@ -285,7 +285,7 @@ private:
float m_CompleteTime = 0;
/**
* The imagination that's deducted when compeleting the rebuild
* The imagination that's deducted when completing the rebuild
*/
int m_TakeImagination = 0;

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@ -38,8 +38,6 @@
#include "ePlayerFlag.h"
#include "dConfig.h"
using namespace std;
void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID) {
CBITSTREAM;

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@ -2,5 +2,6 @@
#include <map>
#include "eGameMessageType.h"
#include "eWorldMessageType.h"
#undef GENERATE_ENUM_STRINGS // Stop string generation

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@ -1244,7 +1244,10 @@ void HandlePacket(Packet* packet) {
}
default:
LOG("Unknown world packet received: %i", int(packet->data[3]));
const auto data = packet->data[3];
const uint32_t worldMessageId = static_cast<uint32_t>(data);
const char* worldMessageString = eWorldMessageType_as_string(static_cast<eWorldMessageType>(data));
LOG("Unknown world packet received: (%4i) %s", worldMessageId, worldMessageString);
}
}