Add dashboard audit log and configuration management

- Implemented dashboard audit logging with InsertAuditLog, GetRecentAuditLogs, GetAuditLogsByIP, and CleanupOldAuditLogs methods.
- Created dashboard configuration management with GetDashboardConfig and SetDashboardConfig methods.
- Added new tables for dashboard_audit_log and dashboard_config in both MySQL and SQLite migrations.
- Updated CMakeLists to include Crow and ASIO for dashboard server functionality.
- Enhanced existing database classes to support new dashboard features, including character, play key, and property management.
- Added new methods for retrieving and managing play keys, properties, and pet names.
- Updated TestSQLDatabase to include stubs for new dashboard-related methods.
- Modified shared and dashboard configuration files for new settings.
This commit is contained in:
Aaron Kimbrell
2026-04-22 11:01:41 -05:00
parent d532a9b063
commit e3467465b4
92 changed files with 9133 additions and 77 deletions

View File

@@ -56,6 +56,18 @@ void TestSQLDatabase::UpdateActivityLog(const LWOOBJID characterId, const eActiv
}
std::vector<IActivityLog::Entry> TestSQLDatabase::GetRecentActivity(const uint32_t limit) {
return {};
}
uint32_t TestSQLDatabase::GetActivityLogCount() {
return {};
}
std::vector<IActivityLog::Entry> TestSQLDatabase::GetActivityLogPaginated(uint32_t offset, uint32_t limit, const std::string& orderColumn, const std::string& orderDir) {
return {};
}
void TestSQLDatabase::DeleteUgcModelData(const LWOOBJID& modelId) {
}
@@ -192,6 +204,115 @@ void TestSQLDatabase::InsertNewMail(const MailInfo& mail) {
}
// PlayKeys (dashboard)
std::vector<IPlayKeys::Info> TestSQLDatabase::GetAllPlayKeys() {
return {};
}
std::optional<IPlayKeys::Info> TestSQLDatabase::GetPlayKeyById(const uint32_t playkeyId) {
return {};
}
std::optional<IPlayKeys::Info> TestSQLDatabase::GetPlayKeyByString(const std::string_view key_string) {
return {};
}
bool TestSQLDatabase::ConsumePlayKeyUsage(const uint32_t playkeyId) {
return false;
}
void TestSQLDatabase::CreatePlayKey(const std::string_view key, uint32_t accountId, const std::string_view notes) {
}
void TestSQLDatabase::UpdatePlayKey(const uint32_t playkeyId, uint32_t accountId, bool active, const std::string_view notes) {
}
void TestSQLDatabase::DeletePlayKey(const uint32_t playkeyId) {
}
uint32_t TestSQLDatabase::GetPlayKeyCount() {
return 0;
}
// Bug reports (dashboard)
std::vector<IBugReports::DetailedInfo> TestSQLDatabase::GetAllBugReports() {
return {};
}
std::vector<IBugReports::DetailedInfo> TestSQLDatabase::GetUnresolvedBugReports() {
return {};
}
std::vector<IBugReports::DetailedInfo> TestSQLDatabase::GetResolvedBugReports() {
return {};
}
std::optional<IBugReports::DetailedInfo> TestSQLDatabase::GetBugReportById(const uint64_t reportId) {
return {};
}
void TestSQLDatabase::ResolveBugReport(const uint64_t reportId, const uint32_t resolverAccountId, const std::string_view resolutionNotes) {
}
uint32_t TestSQLDatabase::GetBugReportCount() {
return 0;
}
uint32_t TestSQLDatabase::GetUnresolvedBugReportCount() {
return 0;
}
// Property moderation (dashboard)
std::vector<IProperty::Info> TestSQLDatabase::GetAllProperties() {
return {};
}
std::vector<IProperty::Info> TestSQLDatabase::GetPropertiesByApprovalStatus(uint32_t status) {
return {};
}
uint32_t TestSQLDatabase::GetPropertyCount() {
return 0;
}
uint32_t TestSQLDatabase::GetUnapprovedPropertyCount() {
return 0;
}
// Pet name moderation (dashboard)
std::vector<IPetNames::DetailedInfo> TestSQLDatabase::GetAllPetNames() {
return {};
}
std::vector<IPetNames::DetailedInfo> TestSQLDatabase::GetPetNamesByStatus(int32_t status) {
return {};
}
void TestSQLDatabase::SetPetApprovalStatus(const LWOOBJID& petId, int32_t status) {
}
uint32_t TestSQLDatabase::GetPendingPetNamesCount() {
return 0;
}
// Character edits (dashboard)
void TestSQLDatabase::UpdateCharacterPermissions(const LWOOBJID characterId, const ePermissionMap permissions) {
}
void TestSQLDatabase::SetCharacterNeedsRename(const LWOOBJID characterId, const bool needsRename) {
}
// Account dashboard helpers
std::optional<IAccounts::DetailedInfo> TestSQLDatabase::GetAccountById(const uint32_t accountId) {
return {};
}
void TestSQLDatabase::UpdateAccountEmail(const uint32_t accountId, const std::string_view email) {
}
void TestSQLDatabase::DeleteAccount(const uint32_t accountId) {
}
void TestSQLDatabase::InsertNewUgcModel(std::stringstream& sd0Data, const uint64_t blueprintId, const uint32_t accountId, const LWOOBJID characterId) {
}
@@ -232,6 +353,14 @@ void TestSQLDatabase::UpdateAccountBan(const uint32_t accountId, const bool bann
}
void TestSQLDatabase::UpdateAccountLock(const uint32_t accountId, const bool locked) {
}
std::vector<IAccounts::ListInfo> TestSQLDatabase::GetAllAccounts() {
return {};
}
void TestSQLDatabase::UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) {
}
@@ -300,6 +429,10 @@ void TestSQLDatabase::UpdateAccountGmLevel(const uint32_t accountId, const eGame
}
void TestSQLDatabase::UpdateAccountPlayKey(const uint32_t accountId, const uint32_t playKeyId) {
}
IObjectIdTracker::Range TestSQLDatabase::GetPersistentIdRange() {
return {};
}

View File

@@ -24,6 +24,9 @@ class TestSQLDatabase : public GameDatabase {
void AddFriend(const LWOOBJID playerAccountId, const LWOOBJID friendAccountId) override;
void RemoveFriend(const LWOOBJID playerAccountId, const LWOOBJID friendAccountId) override;
void UpdateActivityLog(const LWOOBJID characterId, const eActivityType activityType, const LWOMAPID mapId) override;
std::vector<IActivityLog::Entry> GetRecentActivity(const uint32_t limit) override;
uint32_t GetActivityLogCount() override;
std::vector<IActivityLog::Entry> GetActivityLogPaginated(uint32_t offset, uint32_t limit, const std::string& orderColumn, const std::string& orderDir) override;
void DeleteUgcModelData(const LWOOBJID& modelId) override;
void UpdateUgcModelData(const LWOOBJID& modelId, std::stringstream& lxfml) override;
std::vector<IUgc::Model> GetAllUgcModels() override;
@@ -35,6 +38,9 @@ class TestSQLDatabase : public GameDatabase {
std::string GetCharacterXml(const LWOOBJID accountId) override;
void UpdateCharacterXml(const LWOOBJID characterId, const std::string_view lxfml) override;
std::optional<IAccounts::Info> GetAccountInfo(const std::string_view username) override;
std::vector<IAccounts::ListInfo> GetAllAccounts() override;
void UpdateAccountLock(const uint32_t accountId, const bool locked) override;
std::vector<IAccounts::SessionInfo> GetAccountSessions(const uint32_t accountId, uint32_t limit = 50) override { return {}; }
void InsertNewCharacter(const ICharInfo::Info info) override;
void InsertCharacterXml(const LWOOBJID accountId, const std::string_view lxfml) override;
std::vector<LWOOBJID> GetAccountCharacterIds(LWOOBJID accountId) override;
@@ -58,6 +64,51 @@ class TestSQLDatabase : public GameDatabase {
void InsertNewBugReport(const IBugReports::Info& info) override;
void InsertCheatDetection(const IPlayerCheatDetections::Info& info) override;
void InsertNewMail(const MailInfo& mail) override;
// PlayKeys (dashboard)
std::vector<IPlayKeys::Info> GetAllPlayKeys() override;
std::optional<IPlayKeys::Info> GetPlayKeyById(const uint32_t playkeyId) override;
void CreatePlayKey(const std::string_view key, uint32_t accountId, const std::string_view notes) override;
void UpdatePlayKey(const uint32_t playkeyId, uint32_t accountId, bool active, const std::string_view notes) override;
void DeletePlayKey(const uint32_t playkeyId) override;
uint32_t GetPlayKeyCount() override;
std::optional<IPlayKeys::Info> GetPlayKeyByString(const std::string_view key_string) override;
bool ConsumePlayKeyUsage(const uint32_t playkeyId) override;
// Bug reports (dashboard)
std::vector<IBugReports::DetailedInfo> GetAllBugReports() override;
std::vector<IBugReports::DetailedInfo> GetUnresolvedBugReports() override;
std::vector<IBugReports::DetailedInfo> GetResolvedBugReports() override;
std::optional<IBugReports::DetailedInfo> GetBugReportById(const uint64_t reportId) override;
void ResolveBugReport(const uint64_t reportId, const uint32_t resolverAccountId, const std::string_view resolutionNotes) override;
uint32_t GetBugReportCount() override;
uint32_t GetUnresolvedBugReportCount() override;
// Property moderation (dashboard)
std::vector<IProperty::Info> GetAllProperties() override;
std::vector<IProperty::Info> GetPropertiesByApprovalStatus(uint32_t status) override;
uint32_t GetPropertyCount() override;
uint32_t GetUnapprovedPropertyCount() override;
// Pet name moderation (dashboard)
std::vector<IPetNames::DetailedInfo> GetAllPetNames() override;
std::vector<IPetNames::DetailedInfo> GetPetNamesByStatus(int32_t status) override;
void SetPetApprovalStatus(const LWOOBJID& petId, int32_t status) override;
uint32_t GetPendingPetNamesCount() override;
// Character edits (dashboard)
void UpdateCharacterPermissions(const LWOOBJID characterId, const ePermissionMap permissions) override;
void SetCharacterNeedsRename(const LWOOBJID characterId, const bool needsRename) override;
std::optional<ICharInfo::Stats> GetCharacterStats(const LWOOBJID characterId) override { return {}; }
std::vector<ICharInfo::InventoryItem> GetCharacterInventory(const LWOOBJID characterId) override { return {}; }
std::vector<ICharInfo::Activity> GetCharacterActivity(const LWOOBJID characterId, uint32_t limit = 50) override { return {}; }
void RescueCharacter(const LWOOBJID characterId, uint32_t zoneId) override {}
// Account dashboard helpers
std::optional<IAccounts::DetailedInfo> GetAccountById(const uint32_t accountId) override;
void UpdateAccountEmail(const uint32_t accountId, const std::string_view email) override;
void DeleteAccount(const uint32_t accountId) override;
void InsertNewUgcModel(
std::stringstream& sd0Data,
const uint64_t blueprintId,
@@ -70,6 +121,7 @@ class TestSQLDatabase : public GameDatabase {
void DeleteMail(const uint64_t mailId) override;
void ClaimMailItem(const uint64_t mailId) override;
void InsertSlashCommandUsage(const LWOOBJID characterId, const std::string_view command) override;
std::vector<ICommandLog::Entry> GetCommandLogs(uint32_t limit = 100) override { return {}; }
void UpdateAccountUnmuteTime(const uint32_t accountId, const uint64_t timeToUnmute) override;
void UpdateAccountBan(const uint32_t accountId, const bool banned) override;
void UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) override;
@@ -90,6 +142,7 @@ class TestSQLDatabase : public GameDatabase {
std::string GetBehavior(const LWOOBJID behaviorId) override;
void RemoveBehavior(const LWOOBJID behaviorId) override;
void UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) override;
void UpdateAccountPlayKey(const uint32_t accountId, const uint32_t playKeyId) override;
std::optional<IProperty::PropertyEntranceResult> GetProperties(const IProperty::PropertyLookup& params) override { return {}; };
std::vector<ILeaderboard::Entry> GetDescendingLeaderboard(const uint32_t activityId) override { return {}; };
std::vector<ILeaderboard::Entry> GetAscendingLeaderboard(const uint32_t activityId) override { return {}; };
@@ -103,11 +156,31 @@ class TestSQLDatabase : public GameDatabase {
void InsertUgcBuild(const std::string& modules, const LWOOBJID bigId, const std::optional<LWOOBJID> characterId) override {};
void DeleteUgcBuild(const LWOOBJID bigId) override {};
uint32_t GetAccountCount() override { return 0; };
uint32_t GetBannedAccountCount() override { return 0; };
uint32_t GetLockedAccountCount() override { return 0; };
bool IsNameInUse(const std::string_view name) override { return false; };
uint32_t GetCharacterCount() override { return 0; };
std::vector<ICharInfo::Info> GetAllCharactersPaginated(uint32_t offset, uint32_t limit, const std::string& orderColumn, const std::string& orderDir) override { return {}; };
std::vector<ICharInfo::Info> GetCharactersWithPendingNames() override { return {}; };
std::optional<IPropertyContents::Model> GetModel(const LWOOBJID modelID) override { return {}; }
std::optional<IProperty::Info> GetPropertyInfo(const LWOOBJID id) override { return {}; }
std::optional<IUgc::Model> GetUgcModel(const LWOOBJID ugcId) override { return {}; }
// Dashboard Audit Log
void InsertAuditLog(const std::string_view ip_address, const std::string_view endpoint,
const std::string_view method, const std::string_view user_agent, int32_t response_code) override {}
std::vector<IDashboardAuditLog::AuditLogEntry> GetRecentAuditLogs(uint32_t limit) override { return {}; }
std::vector<IDashboardAuditLog::AuditLogEntry> GetAuditLogsByIP(const std::string_view ip_address, uint32_t limit) override { return {}; }
void CleanupOldAuditLogs(uint32_t days_to_keep) override {}
void InsertAdminActionLog(uint32_t adminAccountId, const std::string_view action,
const std::string_view targetType, uint64_t targetId,
const std::string_view details) override {}
std::vector<IDashboardAuditLog::AdminActionLog> GetAuditLogs(uint32_t limit = 100) override { return {}; }
// Dashboard Config
std::optional<std::string> GetDashboardConfig(const std::string_view config_key) override { return {}; }
void SetDashboardConfig(const std::string_view config_key, const std::string_view config_value) override {}
};
#endif //!TESTSQLDATABASE_H