mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-06-09 00:04:22 +00:00
- Implemented dashboard audit logging with InsertAuditLog, GetRecentAuditLogs, GetAuditLogsByIP, and CleanupOldAuditLogs methods. - Created dashboard configuration management with GetDashboardConfig and SetDashboardConfig methods. - Added new tables for dashboard_audit_log and dashboard_config in both MySQL and SQLite migrations. - Updated CMakeLists to include Crow and ASIO for dashboard server functionality. - Enhanced existing database classes to support new dashboard features, including character, play key, and property management. - Added new methods for retrieving and managing play keys, properties, and pet names. - Updated TestSQLDatabase to include stubs for new dashboard-related methods. - Modified shared and dashboard configuration files for new settings.
187 lines
12 KiB
C++
187 lines
12 KiB
C++
#ifndef TESTSQLDATABASE_H
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#define TESTSQLDATABASE_H
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#include "GameDatabase.h"
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class TestSQLDatabase : public GameDatabase {
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void Connect() override;
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void Destroy(std::string source = "") override;
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void Commit() override;
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bool GetAutoCommit() override;
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void SetAutoCommit(bool value) override;
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void ExecuteCustomQuery(const std::string_view query) override;
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// Overloaded queries
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std::optional<IServers::MasterInfo> GetMasterInfo() override;
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std::vector<std::string> GetApprovedCharacterNames() override;
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std::vector<FriendData> GetFriendsList(LWOOBJID charID) override;
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std::optional<IFriends::BestFriendStatus> GetBestFriendStatus(const LWOOBJID playerCharacterId, const LWOOBJID friendCharacterId) override;
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void SetBestFriendStatus(const LWOOBJID playerAccountId, const LWOOBJID friendAccountId, const uint32_t bestFriendStatus) override;
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void AddFriend(const LWOOBJID playerAccountId, const LWOOBJID friendAccountId) override;
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void RemoveFriend(const LWOOBJID playerAccountId, const LWOOBJID friendAccountId) override;
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void UpdateActivityLog(const LWOOBJID characterId, const eActivityType activityType, const LWOMAPID mapId) override;
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std::vector<IActivityLog::Entry> GetRecentActivity(const uint32_t limit) override;
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uint32_t GetActivityLogCount() override;
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std::vector<IActivityLog::Entry> GetActivityLogPaginated(uint32_t offset, uint32_t limit, const std::string& orderColumn, const std::string& orderDir) override;
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void DeleteUgcModelData(const LWOOBJID& modelId) override;
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void UpdateUgcModelData(const LWOOBJID& modelId, std::stringstream& lxfml) override;
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std::vector<IUgc::Model> GetAllUgcModels() override;
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void CreateMigrationHistoryTable() override;
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bool IsMigrationRun(const std::string_view str) override;
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void InsertMigration(const std::string_view str) override;
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std::optional<ICharInfo::Info> GetCharacterInfo(const LWOOBJID charId) override;
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std::optional<ICharInfo::Info> GetCharacterInfo(const std::string_view charId) override;
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std::string GetCharacterXml(const LWOOBJID accountId) override;
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void UpdateCharacterXml(const LWOOBJID characterId, const std::string_view lxfml) override;
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std::optional<IAccounts::Info> GetAccountInfo(const std::string_view username) override;
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std::vector<IAccounts::ListInfo> GetAllAccounts() override;
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void UpdateAccountLock(const uint32_t accountId, const bool locked) override;
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std::vector<IAccounts::SessionInfo> GetAccountSessions(const uint32_t accountId, uint32_t limit = 50) override { return {}; }
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void InsertNewCharacter(const ICharInfo::Info info) override;
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void InsertCharacterXml(const LWOOBJID accountId, const std::string_view lxfml) override;
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std::vector<LWOOBJID> GetAccountCharacterIds(LWOOBJID accountId) override;
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void DeleteCharacter(const LWOOBJID characterId) override;
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void SetCharacterName(const LWOOBJID characterId, const std::string_view name) override;
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void SetPendingCharacterName(const LWOOBJID characterId, const std::string_view name) override;
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void UpdateLastLoggedInCharacter(const LWOOBJID characterId) override;
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void SetPetNameModerationStatus(const LWOOBJID& petId, const IPetNames::Info& info) override;
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std::optional<IPetNames::Info> GetPetNameInfo(const LWOOBJID& petId) override;
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std::optional<IProperty::Info> GetPropertyInfo(const LWOMAPID mapId, const LWOCLONEID cloneId) override;
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void UpdatePropertyModerationInfo(const IProperty::Info& info) override;
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void UpdatePropertyDetails(const IProperty::Info& info) override;
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void UpdateLastSave(const IProperty::Info& info) override;
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void InsertNewProperty(const IProperty::Info& info, const uint32_t templateId, const LWOZONEID& zoneId) override;
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std::vector<IPropertyContents::Model> GetPropertyModels(const LWOOBJID& propertyId) override;
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void RemoveUnreferencedUgcModels() override;
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void InsertNewPropertyModel(const LWOOBJID& propertyId, const IPropertyContents::Model& model, const std::string_view name) override;
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void UpdateModel(const LWOOBJID& modelID, const NiPoint3& position, const NiQuaternion& rotation, const std::array<std::pair<LWOOBJID, std::string>, 5>& behaviors) override;
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void RemoveModel(const LWOOBJID& modelId) override;
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void UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) override;
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void InsertNewBugReport(const IBugReports::Info& info) override;
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void InsertCheatDetection(const IPlayerCheatDetections::Info& info) override;
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void InsertNewMail(const MailInfo& mail) override;
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// PlayKeys (dashboard)
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std::vector<IPlayKeys::Info> GetAllPlayKeys() override;
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std::optional<IPlayKeys::Info> GetPlayKeyById(const uint32_t playkeyId) override;
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void CreatePlayKey(const std::string_view key, uint32_t accountId, const std::string_view notes) override;
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void UpdatePlayKey(const uint32_t playkeyId, uint32_t accountId, bool active, const std::string_view notes) override;
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void DeletePlayKey(const uint32_t playkeyId) override;
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uint32_t GetPlayKeyCount() override;
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std::optional<IPlayKeys::Info> GetPlayKeyByString(const std::string_view key_string) override;
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bool ConsumePlayKeyUsage(const uint32_t playkeyId) override;
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// Bug reports (dashboard)
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std::vector<IBugReports::DetailedInfo> GetAllBugReports() override;
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std::vector<IBugReports::DetailedInfo> GetUnresolvedBugReports() override;
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std::vector<IBugReports::DetailedInfo> GetResolvedBugReports() override;
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std::optional<IBugReports::DetailedInfo> GetBugReportById(const uint64_t reportId) override;
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void ResolveBugReport(const uint64_t reportId, const uint32_t resolverAccountId, const std::string_view resolutionNotes) override;
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uint32_t GetBugReportCount() override;
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uint32_t GetUnresolvedBugReportCount() override;
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// Property moderation (dashboard)
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std::vector<IProperty::Info> GetAllProperties() override;
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std::vector<IProperty::Info> GetPropertiesByApprovalStatus(uint32_t status) override;
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uint32_t GetPropertyCount() override;
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uint32_t GetUnapprovedPropertyCount() override;
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// Pet name moderation (dashboard)
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std::vector<IPetNames::DetailedInfo> GetAllPetNames() override;
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std::vector<IPetNames::DetailedInfo> GetPetNamesByStatus(int32_t status) override;
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void SetPetApprovalStatus(const LWOOBJID& petId, int32_t status) override;
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uint32_t GetPendingPetNamesCount() override;
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// Character edits (dashboard)
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void UpdateCharacterPermissions(const LWOOBJID characterId, const ePermissionMap permissions) override;
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void SetCharacterNeedsRename(const LWOOBJID characterId, const bool needsRename) override;
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std::optional<ICharInfo::Stats> GetCharacterStats(const LWOOBJID characterId) override { return {}; }
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std::vector<ICharInfo::InventoryItem> GetCharacterInventory(const LWOOBJID characterId) override { return {}; }
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std::vector<ICharInfo::Activity> GetCharacterActivity(const LWOOBJID characterId, uint32_t limit = 50) override { return {}; }
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void RescueCharacter(const LWOOBJID characterId, uint32_t zoneId) override {}
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// Account dashboard helpers
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std::optional<IAccounts::DetailedInfo> GetAccountById(const uint32_t accountId) override;
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void UpdateAccountEmail(const uint32_t accountId, const std::string_view email) override;
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void DeleteAccount(const uint32_t accountId) override;
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void InsertNewUgcModel(
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std::stringstream& sd0Data,
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const uint64_t blueprintId,
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const uint32_t accountId,
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const LWOOBJID characterId) override;
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std::vector<MailInfo> GetMailForPlayer(const LWOOBJID characterId, const uint32_t numberOfMail) override;
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std::optional<MailInfo> GetMail(const uint64_t mailId) override;
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uint32_t GetUnreadMailCount(const LWOOBJID characterId) override;
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void MarkMailRead(const uint64_t mailId) override;
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void DeleteMail(const uint64_t mailId) override;
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void ClaimMailItem(const uint64_t mailId) override;
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void InsertSlashCommandUsage(const LWOOBJID characterId, const std::string_view command) override;
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std::vector<ICommandLog::Entry> GetCommandLogs(uint32_t limit = 100) override { return {}; }
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void UpdateAccountUnmuteTime(const uint32_t accountId, const uint64_t timeToUnmute) override;
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void UpdateAccountBan(const uint32_t accountId, const bool banned) override;
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void UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) override;
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void InsertNewAccount(const std::string_view username, const std::string_view bcryptpassword) override;
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void SetMasterInfo(const IServers::MasterInfo& info) override;
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std::optional<uint64_t> GetCurrentPersistentId() override;
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IObjectIdTracker::Range GetPersistentIdRange() override;
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void InsertDefaultPersistentId() override;
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std::optional<uint32_t> GetDonationTotal(const uint32_t activityId) override;
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std::optional<bool> IsPlaykeyActive(const int32_t playkeyId) override;
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std::vector<IUgc::Model> GetUgcModels(const LWOOBJID& propertyId) override;
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void AddIgnore(const LWOOBJID playerId, const LWOOBJID ignoredPlayerId) override;
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void RemoveIgnore(const LWOOBJID playerId, const LWOOBJID ignoredPlayerId) override;
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std::vector<IIgnoreList::Info> GetIgnoreList(const LWOOBJID playerId) override;
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void InsertRewardCode(const uint32_t account_id, const uint32_t reward_code) override;
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std::vector<uint32_t> GetRewardCodesByAccountID(const uint32_t account_id) override;
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void AddBehavior(const IBehaviors::Info& info) override;
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std::string GetBehavior(const LWOOBJID behaviorId) override;
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void RemoveBehavior(const LWOOBJID behaviorId) override;
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void UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) override;
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void UpdateAccountPlayKey(const uint32_t accountId, const uint32_t playKeyId) override;
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std::optional<IProperty::PropertyEntranceResult> GetProperties(const IProperty::PropertyLookup& params) override { return {}; };
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std::vector<ILeaderboard::Entry> GetDescendingLeaderboard(const uint32_t activityId) override { return {}; };
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std::vector<ILeaderboard::Entry> GetAscendingLeaderboard(const uint32_t activityId) override { return {}; };
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std::vector<ILeaderboard::Entry> GetNsLeaderboard(const uint32_t activityId) override { return {}; };
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std::vector<ILeaderboard::Entry> GetAgsLeaderboard(const uint32_t activityId) override { return {}; };
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void SaveScore(const LWOOBJID playerId, const uint32_t gameId, const Score& score) override {};
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void UpdateScore(const LWOOBJID playerId, const uint32_t gameId, const Score& score) override {};
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std::optional<ILeaderboard::Score> GetPlayerScore(const LWOOBJID playerId, const uint32_t gameId) override { return {}; };
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void IncrementNumWins(const LWOOBJID playerId, const uint32_t gameId) override {};
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void IncrementTimesPlayed(const LWOOBJID playerId, const uint32_t gameId) override {};
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void InsertUgcBuild(const std::string& modules, const LWOOBJID bigId, const std::optional<LWOOBJID> characterId) override {};
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void DeleteUgcBuild(const LWOOBJID bigId) override {};
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uint32_t GetAccountCount() override { return 0; };
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uint32_t GetBannedAccountCount() override { return 0; };
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uint32_t GetLockedAccountCount() override { return 0; };
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bool IsNameInUse(const std::string_view name) override { return false; };
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uint32_t GetCharacterCount() override { return 0; };
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std::vector<ICharInfo::Info> GetAllCharactersPaginated(uint32_t offset, uint32_t limit, const std::string& orderColumn, const std::string& orderDir) override { return {}; };
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std::vector<ICharInfo::Info> GetCharactersWithPendingNames() override { return {}; };
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std::optional<IPropertyContents::Model> GetModel(const LWOOBJID modelID) override { return {}; }
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std::optional<IProperty::Info> GetPropertyInfo(const LWOOBJID id) override { return {}; }
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std::optional<IUgc::Model> GetUgcModel(const LWOOBJID ugcId) override { return {}; }
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// Dashboard Audit Log
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void InsertAuditLog(const std::string_view ip_address, const std::string_view endpoint,
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const std::string_view method, const std::string_view user_agent, int32_t response_code) override {}
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std::vector<IDashboardAuditLog::AuditLogEntry> GetRecentAuditLogs(uint32_t limit) override { return {}; }
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std::vector<IDashboardAuditLog::AuditLogEntry> GetAuditLogsByIP(const std::string_view ip_address, uint32_t limit) override { return {}; }
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void CleanupOldAuditLogs(uint32_t days_to_keep) override {}
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void InsertAdminActionLog(uint32_t adminAccountId, const std::string_view action,
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const std::string_view targetType, uint64_t targetId,
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const std::string_view details) override {}
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std::vector<IDashboardAuditLog::AdminActionLog> GetAuditLogs(uint32_t limit = 100) override { return {}; }
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// Dashboard Config
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std::optional<std::string> GetDashboardConfig(const std::string_view config_key) override { return {}; }
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void SetDashboardConfig(const std::string_view config_key, const std::string_view config_value) override {}
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};
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#endif //!TESTSQLDATABASE_H
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