Breakout message identifiers (#1065)

and make them scope enums
This commit is contained in:
Aaron Kimbrell
2023-05-03 16:38:32 -05:00
committed by GitHub
parent c17b5fa586
commit e297aacc68
43 changed files with 1131 additions and 1066 deletions

View File

@@ -7,10 +7,11 @@
#include "CDClientDatabase.h"
#include "CDClientManager.h"
#include "CDZoneTableTable.h"
#include "dMessageIdentifiers.h"
#include "MasterPackets.h"
#include "PacketUtils.h"
#include "BinaryPathFinder.h"
#include "eConnectionType.h"
#include "eMasterMessageType.h"
InstanceManager::InstanceManager(dLogger* logger, const std::string& externalIP) {
mLogger = logger;
@@ -201,7 +202,7 @@ void InstanceManager::RequestAffirmation(Instance* instance, const PendingInstan
CBITSTREAM;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_AFFIRM_TRANSFER_REQUEST);
PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::AFFIRM_TRANSFER_REQUEST);
bitStream.Write(request.id);
@@ -405,7 +406,7 @@ bool Instance::GetShutdownComplete() const {
void Instance::Shutdown() {
CBITSTREAM;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_SHUTDOWN);
PacketUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::SHUTDOWN);
Game::server->Send(&bitStream, this->m_SysAddr, false);