mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-21 14:58:09 +00:00
@@ -7,7 +7,6 @@
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#define GAMEMESSAGEHANDLER_H
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#include "RakNetTypes.h"
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#include "dMessageIdentifiers.h"
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#include "dCommonVars.h"
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#include <iostream>
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#include <sstream>
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@@ -21,8 +20,10 @@
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#include "GameMessages.h"
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#include "../dDatabase/CDClientDatabase.h"
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enum class eGameMessageType : uint16_t;
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namespace GameMessageHandler {
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void HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, GAME_MSG messageID);
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void HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID);
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};
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#endif // GAMEMESSAGEHANDLER_H
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