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	| @@ -4,13 +4,11 @@ | ||||
| #include <string> | ||||
|  | ||||
| #include "BitStream.h" | ||||
| #include "eGameMessageType.h" | ||||
|  | ||||
| #include "dMessageIdentifiers.h" | ||||
|  | ||||
| /*  Message to synchronize a skill cast */ | ||||
| class EchoSyncSkill { | ||||
| 	static const GAME_MSG MsgID = GAME_MSG_ECHO_SYNC_SKILL; | ||||
|  | ||||
| public: | ||||
| 	EchoSyncSkill() { | ||||
| 		bDone = false; | ||||
| @@ -31,7 +29,7 @@ public: | ||||
| 	} | ||||
|  | ||||
| 	void Serialize(RakNet::BitStream* stream) { | ||||
| 		stream->Write(MsgID); | ||||
| 		stream->Write(eGameMessageType::ECHO_SYNC_SKILL); | ||||
|  | ||||
| 		stream->Write(bDone); | ||||
| 		uint32_t sBitStreamLength = sBitStream.length(); | ||||
|   | ||||
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