mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
@@ -2,14 +2,12 @@
|
||||
#define __ECHOSTARTSKILL__H__
|
||||
|
||||
#include "dCommonVars.h"
|
||||
#include "dMessageIdentifiers.h"
|
||||
#include "NiPoint3.h"
|
||||
#include "NiQuaternion.h"
|
||||
#include "eGameMessageType.h"
|
||||
|
||||
/* Same as start skill but with different network options. An echo down to other clients that need to play the skill. */
|
||||
class EchoStartSkill {
|
||||
static const GAME_MSG MsgID = GAME_MSG_ECHO_START_SKILL;
|
||||
|
||||
public:
|
||||
EchoStartSkill() {
|
||||
bUsedMouse = false;
|
||||
@@ -42,7 +40,7 @@ public:
|
||||
}
|
||||
|
||||
void Serialize(RakNet::BitStream* stream) {
|
||||
stream->Write(MsgID);
|
||||
stream->Write(eGameMessageType::ECHO_START_SKILL);
|
||||
|
||||
stream->Write(bUsedMouse);
|
||||
|
||||
|
Reference in New Issue
Block a user