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Move enums to a single directory
A technical change to move all emum files to a single directory
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@ -155,6 +155,8 @@ endforeach()
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# Create our list of include directories
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# Create our list of include directories
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set(INCLUDED_DIRECTORIES
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set(INCLUDED_DIRECTORIES
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"dCommon"
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"dCommon"
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"dCommon/dClient"
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"dCommon/dEnums"
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"dChatFilter"
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"dChatFilter"
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"dGame"
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"dGame"
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"dGame/dBehaviors"
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"dGame/dBehaviors"
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@ -165,7 +167,6 @@ set(INCLUDED_DIRECTORIES
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"dGame/dEntity"
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"dGame/dEntity"
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"dGame/dPropertyBehaviors"
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"dGame/dPropertyBehaviors"
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"dGame/dUtilities"
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"dGame/dUtilities"
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"dCommon/dClient"
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"dPhysics"
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"dPhysics"
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"dNavigation"
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"dNavigation"
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"dNavigation/dTerrain"
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"dNavigation/dTerrain"
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@ -1,5 +1,8 @@
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#pragma once
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#pragma once
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#ifndef __DCOMMONVARS__H__
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#define __DCOMMONVARS__H__
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#include <cstdint>
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#include <cstdint>
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#include <string>
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#include <string>
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#include <set>
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#include <set>
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@ -648,3 +651,5 @@ inline T const& clamp(const T& val, const T& low, const T& high) {
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return val;
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return val;
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}
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}
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#endif //!__DCOMMONVARS__H__
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