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Update ActivityComponent.cpp
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@ -72,9 +72,10 @@ void ActivityComponent::LoadActivityData(const int32_t activityId) {
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CDActivitiesTable* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
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std::vector<CDActivities> activities = activitiesTable->Query([activityId](CDActivities entry) {return (entry.ActivityID == activityId); });
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bool soloRacing = Game::config->GetValue("solo_racing") == "1";
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for (CDActivities activity : activities) {
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m_ActivityInfo = activity;
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if (static_cast<Leaderboard::Type>(activity.leaderboardType) == Leaderboard::Type::Racing && Game::config->GetValue("solo_racing") == "1") {
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if (static_cast<Leaderboard::Type>(activity.leaderboardType) == Leaderboard::Type::Racing && soloRacing) {
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m_ActivityInfo.minTeamSize = 1;
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m_ActivityInfo.minTeams = 1;
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}
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