chore: remove non cstdint integer types in client ORM (#1405)

This commit is contained in:
David Markowitz
2024-01-08 23:54:14 -08:00
committed by GitHub
parent 4a50c60559
commit e0ddbce8e7
64 changed files with 252 additions and 252 deletions

View File

@@ -4,20 +4,20 @@
#include "CDTable.h"
struct CDItemSets {
unsigned int setID; //!< The item set ID
unsigned int locStatus; //!< The loc status
uint32_t setID; //!< The item set ID
uint32_t locStatus; //!< The loc status
std::string itemIDs; //!< THe item IDs
unsigned int kitType; //!< The item kit type
unsigned int kitRank; //!< The item kit rank
unsigned int kitImage; //!< The item kit image
unsigned int skillSetWith2; //!< The skill set with 2
unsigned int skillSetWith3; //!< The skill set with 3
unsigned int skillSetWith4; //!< The skill set with 4
unsigned int skillSetWith5; //!< The skill set with 5
unsigned int skillSetWith6; //!< The skill set with 6
uint32_t kitType; //!< The item kit type
uint32_t kitRank; //!< The item kit rank
uint32_t kitImage; //!< The item kit image
uint32_t skillSetWith2; //!< The skill set with 2
uint32_t skillSetWith3; //!< The skill set with 3
uint32_t skillSetWith4; //!< The skill set with 4
uint32_t skillSetWith5; //!< The skill set with 5
uint32_t skillSetWith6; //!< The skill set with 6
bool localize; //!< Whether or localize
std::string gate_version; //!< The gate version
unsigned int kitID; //!< The kit ID
uint32_t kitID; //!< The kit ID
float priority; //!< The priority
};