Add more null checks and split out code

Makes crash logs more apparent for what stage they crashed in for the engine updating.
This commit is contained in:
David Markowitz
2023-05-05 23:31:30 -07:00
parent e297aacc68
commit df3265c82e
3 changed files with 67 additions and 51 deletions

View File

@@ -85,6 +85,10 @@ public:
const uint32_t GetHardcoreUscoreEnemiesMultiplier() { return m_HardcoreUscoreEnemiesMultiplier; };
private:
void SerializeEntities();
void KillEntities();
void DeleteEntities();
static EntityManager* m_Address; //For singleton method
static std::vector<LWOMAPID> m_GhostingExcludedZones;
static std::vector<LOT> m_GhostingExcludedLOTs;